Boom Stick Bazooka 2 Puzzles-Free online casual games

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Boom Stick Bazooka 2 Puzzles

Boom Stick Bazooka 2 Puzzles
Boom Stick Bazooka 2 Puzzles
Rate
5.0
Top Charts
No. 791
Category
Arcade
Puzzle
yes 2 Like
yes 0 Dislike
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Game Info

Game name: Boom Stick Bazooka 2 Puzzles Rating:
5.0
Developer: Kiz10 Category: Arcade,Puzzle Languages: English

About game Boom Stick Bazooka 2 Puzzles

Welcome to Boom Stick Bazooka 2, where explosive fun meets strategic destruction! In this free online game, you'll wield a customizable bazooka to blast platforms and take down enemy stickmen. Your mission: aim carefully and fire at the towers where those sneaky black stickmen are hiding. But watch out—if you take too long, they'll shoot back and chip away at your three precious lives! Each level gives you three shots to complete your objective, but don't worry—you can always retry or purchase extra ammo if you need it. For maximum mayhem, try hitting explosive barrels to trigger chain reactions that wipe out multiple towers at once. As you progress, you'll earn coins to unlock awesome new weapon skins and upgrade to more powerful bazookas. Ready to become the ultimate stickman demolisher? Let's blast off!
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Game News

Explosive Puzzle Master: Bazooka 2 Challenges
Explosive Puzzle Master: Bazooka 2 Challenges Game Introduction Dive into Boom Stick Bazooka 2, a free online shooter where you command a customizable bazooka to blast enemy platforms and stickmen. Become the battlefield legend amidst the gunsmoke!Face off against black stickmen hiding in towers. With just 3 shots per level, aim carefully—they'll strike back if you hesitate. Run out of ammo? Restock or retry with ease.Unleash explosive strategy! Destroy barrels to trigger chain reactions, toppling towers and wiping out foes in spectacular blasts. Earn coins for new skins and powerful weapons, ramping up your firepower.Every shot is a thrill, every explosion a victory. Grab your bazooka and join the explosive action now!   Gameplay and Controls Thrilling Shooting ExperiencePlay for free and wield a customizable bazooka to demolish enemy platforms and stickman foes. Feel the exhilarating rush of blasting through the gunsmoke - filled battlefield and dominate the action with ease.Intense ChallengesWith only 3 shots per level, you'll face black stickmen lurking in towers. Hesitate, and they'll strike back, chipping away at your 3 lives. Precision aiming and decisive shooting are crucial—every shot is a heart - pounding moment.Strategic Blasting GameplayExplosive barrels are the key to victory. Destroy them strategically to trigger chain reactions, toppling towers and wiping out hordes of enemies in spectacular fashion. Turn strategy into screen - filling explosions!Rich Progression SystemEarn coins by clearing levels and unlock cool new skins to make your bazooka one - of - a - kind. Upgrade to more powerful weapons, boosting your firepower to take on tougher challenges ahead.Instant Replay and RefillOut of ammo? No problem. Refill instantly or retry the level anytime, ensuring you never miss a beat in this non - stop, action - packed explosive adventure   Game Guide In the battlefield of Boom Stick Bazooka 2, every bazooka shot counts. Master the following core strategies to become a blasting expert.Efficient Ammo ManagementWith only 3 initial rockets per level, start by observing the distribution of enemies and towers. Avoid shooting blindly. The key lies in leveraging explosive barrels and collapsing towers for area - of - effect damage. When enemies cluster around an explosive barrel, fire at it to trigger a chain reaction, wiping out multiple foes at once. Destroying towers packed with enemies can also deal heavy damage as the collapsing debris rains down on them. If ammo runs low, you can restock at in - level supply points, but it costs in - game coins. Alternatively, retry the level, though you’ll need to consider the time investment.Core Battle StrategiesPrioritize destroying towers housing aggressive stickmen to eliminate immediate threats. Proactively lure enemies near explosive barrels, or target towers connected to multiple barrels to set off massive explosions. Additionally, aim for towers with weak structures or heavy enemy concentrations. The falling towers can crush enemies and disrupt their defenses.Rational Resource AllocationSpend the coins earned from clearing levels on weapon upgrades first. New weapons offer higher damage, unique effects, giving you an edge against tough opponents. Skin selection matters too. Skins that reduce recoil are ideal for continuous shooting, while those that boost reload speed are better for frequent firing. Choose according to your playstyle to optimize your gaming experience.Apply these strategies flexibly, and you’ll be able to cut through challenges and reach the peak of victory in the explosive world of Boom Stick Bazooka 2!
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  2. 运行时间 : 0.155479s [ 吞吐率:6.43req/s ] 内存消耗:6,315.92kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=3d377f49622fd40cd652cdf5d9cbd213
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  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001448s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001676s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 's6feptpa993fk461fe7f96rm3h' LIMIT 1 [ RunTime:0.000832s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001278s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001400s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1200869 , `sdk_id` = 20001 , `sdk_uid` = 's6feptpa993fk461fe7f96rm3h' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000767s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1200869 LIMIT 1 [ RunTime:0.000784s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001569s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'boom-stick-bazooka-2-puzzles' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000968s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001582s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (3,12) [ RunTime:0.000822s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.007533s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 75 AND `uid` = 1200869 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000910s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001411s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200869 AND `game_id` = 75 LIMIT 1 [ RunTime:0.000966s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 75 AND `rate_status` = 1 [ RunTime:0.001293s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 75 AND `rate_status` = 2 [ RunTime:0.000928s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 75 [ RunTime:0.001429s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001230s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 75 AND `uid` = 1200869 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000758s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 75 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000794s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1200869 , `game_id` = 75 , `game_name` = 'Boom Stick Bazooka 2 Puzzles' , `game_icon` = '/public/20250423/454b17c049a5f9b30672d6e1cb62a828.jpg' , `game_main_img` = '/public/20250423/e53b73e932f0b4c73ff05e3a4f6f18c3.jpg' , `game_title` = 'Boom Stick Bazooka 2 Puzzles' , `play_time` = '2026-03-06 01:11:01' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001153s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (3,12) [ RunTime:0.000824s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001207s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 75 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.003552s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001216s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 75 AND `status` = 1 LIMIT 1 [ RunTime:0.000733s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 75 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000804s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001051s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('3','12') GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.008218s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('3','12') GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.007874s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000909s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000816s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000945s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.014025s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (2,1,3) [ RunTime:0.000880s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000785s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000799s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000755s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 3 [ RunTime:0.000743s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001336s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 75 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 75 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200869 ) LIMIT 1 [ RunTime:0.000795s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 75 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 75 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200869 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001126s ]
0.164428s