Brain Game Battery Color Sort Puzzle-Free online casual games

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Brain Game Battery Color Sort Puzzle

Brain Game Battery Color Sort Puzzle
Brain Game Battery Color Sort Puzzle
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No. 1290
Category
Puzzle
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Game Info

Game name: Brain Game Battery Color Sort Puzzle Rating:
0.0
Developer: APPTECH STUDIOS Category: Puzzle Languages: English

About game Brain Game Battery Color Sort Puzzle

Power up the grid by matching batteries of the same color! Watch the room light up as you connect vibrant batteries in this engaging 3D puzzle. With colorful visuals and satisfying gameplay, Battery Color Sort 3D offers hours of relaxing fun for new and experienced players alike.
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Game News

Brain Battery Quest: Fun Color Sort Puzzles
Brain Battery Quest: Fun Color Sort Puzzles Game Introduction Looking for a stress-relieving and brain-training casual game? Give this battery color sorting challenge a try! Simply group batteries of the same color to power the grid and unlock room illumination effects. Featuring vibrant colors and easy controls, it’s perfect for killing fragmented time while subtly sharpening your logical thinking—an ideal pick for leisure moments!   Game Features 1. Logical Thinking Training Ground: The level design of mixed sorting of multi-color batteries can effectively exercise spatial planning and logical sorting abilities, realizing brain improvement while entertaining 2. Diverse Challenge Modes: In addition to regular levels, there are special gameplay modes such as endless mode and speed mode to meet the level-breaking preferences of different players 3. Achievement Collection System: Built-in rich achievement medals (such as "Lightning Clearance" and "Zero-Error Sorting") to motivate players to continuously break through themselves and unlock more honors 4. Offline Play Function: Supports full offline play, allowing you to start puzzle challenges at any time without a network environment, free from network restrictions   Gameplay and Controls 1. Select: Tap and drag the target battery to select it 2. Place: Move the selected battery to the grid cell marked with the same color, then release to place 3. Clear Level: After all batteries of the same color are sorted, the grid will power on automatically. Light up the entire room to clear the level   Game Guide The core of the Battery Color Sorting Game is "sorting batteries by color to power the grid and light up the room". It seems simple but hides strategies. Mastering the following skills can help you efficiently clear levels of all difficulties and easily unlock all achievements. 1. Key Points for Basic Operation Quick Clearance The core operation only requires two steps: tap and drag the target battery to select it, then move it to the battery grid of the corresponding color and release to place it. Newbies need to pay attention to two points: first, the selected battery will have a highlight prompt to avoid misoperation; second, the target grid must have free space—you cannot place a battery if the grid is full, so you need to organize free grids first. The feature of 3-5 minutes per round is suitable for fragmented practice. It is recommended to use simple levels to get familiar with the operation rhythm in the early stage. 2. Core Skills for Advanced Level Clearance 1. Prioritize clearing "single-color grids": If there are grids containing only one color of batteries in the level, first place the scattered batteries of the same color in place. This quickly frees up empty grids as temporary transfers and reduces the difficulty of organizing multi-color mixed grids. 2. Mark "high-frequency mixed colors": When facing grids mixed with more than 3 colors, first observe the color that appears most frequently, focus on organizing batteries of that color, and gradually disassemble complex grids to avoid repeated movements that waste time. 3. Make good use of "temporary transfer grids": Reserve 1-2 empty grids as transfers. When encountering a stuck situation (e.g., Grid A contains Battery B and Grid B contains Battery A), you can temporarily store one color in the transfer grid, and then place it back after completing the exchange. 3. Phased Level Response Strategies Novice Stage (Levels 1-10): Focus on getting familiar with operations. Emphasize practicing the "prioritize single-color grids" skill. There's no need to pursue speed—ensure zero mistakes to develop a feel for the game. Intermediate Stage (Levels 11-30): Multi-color mixed levels increase. Add the "high-frequency color marking" skill and try to plan movement paths to reduce ineffective operations. Advanced Stage (After Level 31): When dealing with time-limited/obstacle levels, observe the overall layout for 3 seconds in advance, determine the position of transfer grids, and prioritize handling grids close to the power core to shorten the power supply response time. Practical Tips: When encountering special levels with "circuit locks", you need to first place the corresponding color batteries in place to unlock the grids; in speed mode, you can ignore batteries in non-core areas and prioritize meeting the power supply and lighting conditions to clear the level.  
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 03:58:53 HTTP/1.1 GET : https://api-test.afgame.com/games/brain-game-battery-color-sort-puzzle
  2. 运行时间 : 0.120841s [ 吞吐率:8.28req/s ] 内存消耗:6,315.58kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=4aafcb5a50190d4b43c91f9513cf4b48
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  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001421s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001800s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'vqnkjegiisoh933ji2u2olbhud' LIMIT 1 [ RunTime:0.000980s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001864s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001294s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1201333 , `sdk_id` = 20001 , `sdk_uid` = 'vqnkjegiisoh933ji2u2olbhud' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000781s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1201333 LIMIT 1 [ RunTime:0.000797s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001582s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'brain-game-battery-color-sort-puzzle' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000924s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001256s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000804s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001289s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 316 AND `uid` = 1201333 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000778s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001170s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1201333 AND `game_id` = 316 LIMIT 1 [ RunTime:0.000970s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 316 AND `rate_status` = 1 [ RunTime:0.000929s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 316 AND `rate_status` = 2 [ RunTime:0.000946s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 316 [ RunTime:0.001183s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001218s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 316 AND `uid` = 1201333 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000805s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 316 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000832s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1201333 , `game_id` = 316 , `game_name` = 'Brain Game Battery Color Sort Puzzle' , `game_icon` = '/public/20250625/e45d2a690b376884bed9cbdcafadc16f.jpg' , `game_main_img` = '/public/20250625/3e1997b98c22d4d78dab46494f011d5a.jpg' , `game_title` = 'Brain Game Battery Color Sort Puzzle' , `play_time` = '2026-03-06 03:58:53' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001108s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000767s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001170s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 316 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000803s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001175s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 316 AND `status` = 1 LIMIT 1 [ RunTime:0.000798s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 316 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000846s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001117s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006479s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006169s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000815s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000752s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000760s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000783s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000762s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000769s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000745s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000749s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000770s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001308s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 316 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 316 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201333 ) LIMIT 1 [ RunTime:0.000843s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 316 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 316 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201333 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000869s ]
0.127401s