Farm Frenzy-Free online casual games

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Farm Frenzy

Farm Frenzy
Farm Frenzy
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No. 32
Category
Puzzle
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Game Info

Game name: Farm Frenzy Rating:
0.0
Developer: Artis Web Category: Puzzle Languages: English

About game Farm Frenzy

Welcome to Farm Frenzy, the ultimate match-3 puzzle adventure! Get ready to dive into a vibrant world where you'll match colorful fruits to complete exciting challenges. With simple, easy-to-learn gameplay that's perfect for all ages, you'll enjoy hundreds of levels filled with fun and rewarding puzzles. Each level brings new surprises and tasks to keep you hooked. Whether you're new to match-3 games or a seasoned puzzle pro, Farm Frenzy offers endless hours of colorful, casual entertainment. Start matching today and see how far you can go!
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Game News

Frenzy on the Farm: Harvest Hustle Fun
Frenzy on the Farm: Harvest Hustle Fun Game Introduction Step into the wonderful world of Farm Frenzy: Match 3 Puzzle Game – a paradise for match-3 puzzle lovers! This joy-filled adventure invites you to join a fruit-matching carnival – simply line up 3 or more identical fruits to complete unique tasks in each level and unlock brand-new challenges.The game features a bright and lively visual style, with vivid colors that make every fruit seem to carry the warmth of sunlight. From crisp apples to plump strawberries, each match comes with a refreshing visual feedback. Behind the seemingly simple gameplay lies endless surprises: as you progress through the levels, you’ll encounter obstacles that require precise planning, time-limited tasks that test your reflexes, and rewarding mechanisms that bring a satisfying sense of achievement, keeping you immersed for hours on end.Whether you’re a newcomer to match-3 games or a seasoned player chasing high scores, you’ll find your own kind of fun here. Hundreds of carefully designed levels are like a growing orchard, with new goals and gameplay elements waiting to be explored in each one. Ready for a finger-tapping feast? Come to Farm Frenzy: Match 3 Puzzle Game and start your casual adventure in a sea of fruits!   Game Features Highly Engaging Core Gameplay Easy-to-master mechanics where matching 3 or more identical fruits completes level-specific tasks, striking a perfect balance between simplicity and challenge. Stunning Visual Effects Bright and lively graphics paired with vividly colored fruits—from crisp apples to plump strawberries—exuding abundant vitality, with delightful visual feedback accompanying each match. Progressive Challenges Hundreds of meticulously designed levels featuring ever-changing obstacles, time-limited tasks, and reward mechanisms, ensuring continuous freshness and fun throughout progression. Broad Audience Adaptability Catering to both newcomers and seasoned groups, offering a relaxed and casual gameplay experience while boasting sufficient depth to captivate those pursuing high scores. Immersive Experience Designed to keep people engaged for hours, blending the atmosphere of a "fruit-matching carnival" with the content charm of a "growing orchard".   Gameplay and Controls Gameplay Instructions for *Farm Frenzy: Match 3 Puzzle Game*  1. Level Selection After entering the game, on the map screen, tap the level icon marked with a number (like the silver buttons in the screenshot) to access the preparation interface of the corresponding level.   2. Task Review The level preparation interface shows the goal for the current level. You need to collect a specified number of items (e.g., blue items, cheese, strawberries). Once confirmed, tap “PLAY” to start the game.   3. Core Operation The game uses the classic match - 3 mechanic. Slide your finger across the screen to swap adjacent items. Matching 3 or more identical items in a line eliminates them, and you’ll get the corresponding items to help complete the level tasks.   4. Move Limit “MOVES” (number of moves) is displayed at the top of the level. Each swap consumes 1 move. You must achieve the collection goal before running out of moves.  5. Completion and Progression When you successfully collect enough target items, the level shows “COMPLETED”. Tap “NEXT” to enter the next level and continue challenging new maps and tasks. Game Guide Farm Frenzy: Match 3 Puzzle Game Guide I. Basic Gameplay and Core Concepts(1) Basic Elimination Operations  Swipe the screen to exchange the positions of adjacent items. Match 3 or more identical items in a line to complete the elimination. This is the core way to obtain target props (such as blue orbs, cheese, strawberries, etc.). After elimination, the corresponding props will be collected to help achieve the level tasks.    (2) Core Concept – Task Priority  The preparation screen of each level clearly states the props to be collected and their quantities (e.g., Level 1 requires collecting 12 blue orbs, 14 pieces of cheese, and 10 strawberries). During the game, prioritizing the elimination of props related to the task is key to clearing the level before running out of moves.   II. Efficient Clearance Tips  (1) Plan Elimination Paths  At the start, observe the board layout and plan a continuous elimination path for task-related props. For example, if you need to collect strawberries, first look for areas with concentrated strawberries. Swap to line up 3 or more of them for a one-time elimination to quickly accumulate quantities. If they are scattered, eliminate surrounding obstacles (like other items) first to create conditions for strawberry clusters to form and be eliminated.   (2) Leverage Chain Reactions  Pay attention to prop distribution. When eliminating a group of props, if it causes other identical props to automatically line up (chain elimination), you’ll get extra props without consuming moves. For instance, eliminating a row of cheese might make strawberries above fall due to gravity, forming a line of 3 and eliminating automatically, helping complete tasks faster.   (3) Manage Move Rhythm  The “MOVES” at the top of the level shows remaining moves; allocate them wisely. In the early stage, don’t waste moves on irrelevant eliminations—prioritize collecting task props. In the later stage, if the task is nearly done, use remaining moves to clear other items and trigger more chain reactions, building “momentum” for subsequent levels.   III. Strategies for Different Levels  (1) Initial Simple Levels (e.g., Level 1)  These levels have task props relatively concentrated and ample moves. Focus on mastering elimination operations and chain reactions to quickly clear levels and build confidence. Explore different elimination orders to understand prop falling and chain reaction patterns, preparing for complex later levels.   (2) Subsequent Complex Levels  As levels progress, task props scatter and obstacles (like fixed special props) increase. Here’s how to handle them:  **Clear Obstacles**: First eliminate items blocking task prop collection (e.g., clutter blocking strawberries) to make target props easier to line up.  **Prioritize Key Props**: For tasks with multiple props, tackle those with higher quantity/collection difficulty first (e.g., scattered cheese) before easier ones (e.g., clustered strawberries).  **Reserve Moves for Emergencies**: For time-limited tasks (if in later levels), save moves for urgent situations to ensure completion within time/move limits.  IV. Summary  To excel at *Farm Frenzy: Match 3 Puzzle Game*, remember “task priority, proper planning, and using chain reactions”. Start with simple levels to master basics, then tackle complex ones with ease. At each level: clarify tasks first, plan elimination paths, use chain reactions to speed up, and manage move rhythm. Follow these, and you’ll enjoy the farm-themed match-3 fun!
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基本 文件 流程 错误 SQL 调试
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  165. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  166. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001537s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001758s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'tvoos54jojscch66ago6dp34ke' LIMIT 1 [ RunTime:0.000882s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001399s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001403s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1198424 , `sdk_id` = 20001 , `sdk_uid` = 'tvoos54jojscch66ago6dp34ke' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000857s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1198424 LIMIT 1 [ RunTime:0.000881s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001660s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'farm-frenzy' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000991s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001404s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000892s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001282s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 123 AND `uid` = 1198424 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000875s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001217s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1198424 AND `game_id` = 123 LIMIT 1 [ RunTime:0.001055s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 123 AND `rate_status` = 1 [ RunTime:0.001038s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 123 AND `rate_status` = 2 [ RunTime:0.001057s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 123 [ RunTime:0.001274s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001288s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 123 AND `uid` = 1198424 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000871s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 123 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000925s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1198424 , `game_id` = 123 , `game_name` = 'Farm Frenzy' , `game_icon` = '/public/20250529/c09980b96461202760b8069f351a9142.jpg' , `game_main_img` = '/public/20250529/93a3b1bd60f493001eca65fc14f0d822.jpg' , `game_title` = 'Farm Frenzy' , `play_time` = '2026-03-05 18:50:30' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001186s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000886s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001290s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 123 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000885s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001266s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 123 AND `status` = 1 LIMIT 1 [ RunTime:0.000894s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 123 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000948s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001202s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006743s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006545s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001207s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000924s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000897s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000910s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000883s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000849s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000882s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000879s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000901s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001429s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 123 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 123 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198424 ) LIMIT 1 [ RunTime:0.000997s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 123 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 123 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198424 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000986s ]
0.127192s