Funny Walk Fail Run-Free online casual games

afgame logo
Account
ID: 1201922
switch icon Switch Account
Social Linkage
google icon Google
Link
facebook icon Facebook
Unlink
Link
apple icon Apple
Unlink
Link
Delete Account
facebook icon
copy
Switch Account
google login icon
Google
facebook login icon
Facebook
apple login icon
Apple
  • Favourites icon Favourites
  • Recently Played icon Recently Played
  • Home icon Home
  • Top Charts icon Top Charts
  • Collection icon Collection
  • Privacy Policy icon Privacy Policy
  • Terms of Service icon Terms of Service
  • Cookie Policy icon Cookie Policy
  • Contact Us icon Contact Us
  • Instagram icon Instagram
  • Facebook icon Facebook
  • YouTube icon YouTube
  • Tiktok icon TikTok
  • X icon X

Funny Walk Fail Run

Funny Walk Fail Run
Funny Walk Fail Run
Rate
5.0
Top Charts
No. 1184
Category
Puzzle
yes 0 Like
yes 0 Dislike
Add to favorites Add to favorites
Share Share
Fullscreen Fullscreen
Similar Game
Screw Master 3D:Pin Puzzle
Screw Master 3D:Pin Puzzle
Tetris Hint
Tetris Hint
Traffic Jam Hop On
Traffic Jam Hop On
2048 X2 Legends
2048 X2 Legends
Jam puzzle Collection
Jam puzzle Collection
Coin Sort Puzzle
Coin Sort Puzzle
Hexa Stack Sort
Hexa Stack Sort
Solitaire Winter
Solitaire Winter
Color Yarn Sort
Color Yarn Sort
left icon
left icon
banner banner banner

Game Info

Game name: Funny Walk Fail Run Rating:
5.0
Developer: puzzle game Category: Puzzle Languages: English

About game Funny Walk Fail Run

Welcome to Funny Walk Fail Run, a hilarious arcade adventure where you guide a clumsy villain through wobbly challenges! Don't expect smooth moves—this character stumbles, trips, and tumbles in the most comical ways imaginable. Your mission is to steady his shaky steps and help him conquer each wacky obstacle. Get ready for non-stop laughs and magical mishaps!
Read more

Game News

Funny Fail Walk: Wacky Run Challenges
Funny Fail Walk: Wacky Run Challenges Game Introduction Get ready to laugh till your sides hurt with Funny Walk Fail Run—the arcade action game where clumsiness is the name of the game! Step into the shoes of a lovably uncoordinated villain, whose idea of "steady walking" is more like a chaotic dance of stumbles, tumbles, and hilarious face-plants.Your mission? Guide this wobbly troublemaker through tricky paths, but don’t stress about perfection—every misstep is part of the fun! Watch as he trips over his own feet, bumps into obstacles in the silliest ways, and turns every challenge into a comedy show. With its lighthearted, magical vibe and non-stop laughs, this game turns "failing" into the most enjoyable part of the run!   Game Features 1.  Clumsy & Cute Villain Control an uncoordinated villain—his tripping and silly falls deliver non-stop laughs. 2.  Fun in "Failure" Ditch perfect runs; every stumble triggers hilarious reactions, making mistakes the best part. 3.  Easy to Pick Up Simple controls—no complex skills needed; jump into gameplay instantly. 4.  All-Age Friendly Light, magical vibe with no intense content, suitable for players of all ages. 5.  High Replay Value Random level elements and varied fall animations keep each round fresh.   Gameplay and Controls 1. Basic Controls (Simple and Intuitive) Core Control: Control the villain's movement direction by sliding the screen. Control Logic: Slide gently in the desired direction, and the villain will attempt to step that way. No complex buttons are needed—all operations are completed solely through direction control. 2. Core Objective Guide the clumsy villain through obstacle-filled wobbly roads and go as far as possible. There’s no need to pursue "zero mistakes"—the game’s core fun lies in watching the villain’s funny poses when tripping or bumping into things. Successfully passing a section unlocks new scenes or challenges. 3. Key Tips & Tricks 1.  Control Force Avoid sliding the screen quickly and sharply. Adjusting the direction slowly reduces the chance of the villain falling due to "overly large steps". 2.  Observe the Road Roads may tilt, have bumps, or change in other ways. Anticipate directions in advance to help the villain adapt to the road’s起伏 gradually. 3.  Embrace Mistakes No need to restart even if you fall frequently—the villain will get up automatically and keep trying, with each mistake being a unique and funny moment.   Game Guide 1. Basic Controls: From "Random Sliding" to "Precise Control" Many players initially cause the character to fall frequently by sliding the screen too hard. In fact, the key lies in "light sliding + fine adjustment". When sliding the screen, keep the force at the level of a light fingertip brush, and slide slowly 1-2 centimeters in the target direction to make the character step forward. If you find the character's center of gravity shifting, immediately slide slightly (within 1 centimeter) in the opposite direction to adjust—this effectively prevents "falling all the way down". Note: Pause for 0.5 seconds before sliding when turning the character; otherwise, it’s easy to trigger the funny mistake of "staggering in circles". While this doesn’t affect progress, it may cause you to miss the optimal timing to pass the section. 2. Advanced Skills: Three Core Strategies for Complex Road Conditions Force Grading Strategy: Slide slightly faster (no more than 1 centimeter per second) on flat roads to keep the character moving steadily. When encountering raised stones or narrow bridges, switch to "ultra-light sliding" mode (halve the force) and cooperate with small left-right fine adjustments to reduce the chance of tripping.Road Condition Prediction Mantra: "Follow the slope first when seeing inclination"—if the road tilts left, slide 1 millimeter to the left first to let the character’s center of gravity adapt before slowly adjusting direction. "Slow down early when encountering obstacles"—when seeing 3 or more consecutive obstacles ahead, stop sliding 1 second in advance, let the character pause naturally, then pass in small steps.Mistake Conversion Skill: Don’t panic and restart if the character falls toward an obstacle. Most of the time, the character will "bounce off" the obstacle; at this time, slide in the opposite direction 顺势,which may accidentally avoid subsequent obstacles. Even in some scenes, deliberately making the character fall toward a specific area can trigger hidden funny animation easter eggs. 3. Scenario Clearance Key Points: Targeted Breakthroughs for Common Difficulties For the "wobbly suspension bridge" and "gravel slope"—the most common stuck points for new players—adopt the "segmented advancement method": on suspension bridge sections, pause for 1 second every 2 steps, and use the character’s standing gap to observe the bridge’s shaking pattern. On slope sections, maintain "diagonal light sliding" to make the character move in small steps along the slope’s side, reducing the risk of slipping. After unlocking the "magical fog" scene, remember to "follow the glowing particles"—the glowing spots in the fog indicate safe paths, and even if you fall occasionally, the particles will re-guide the direction.Remember, the fun of this game never lies in "perfect clearance", but in finding surprises in every clumsy attempt. After mastering the basic skills, boldly enjoy the funny moments of the character’s falls, and you’ll find that clearing levels becomes easy and joyful!
more more

Comments

Total Comments: 0
Be the first to comment.
ad image
logo
We use cookies for content recommendations, traffic measurement, and personalized ads. By using this website, you agree to the Privacy Policy and Cookie Policy.
基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 07:15:54 HTTP/1.1 GET : https://api-test.afgame.com/games/funny-walk-fail-run
  2. 运行时间 : 0.116142s [ 吞吐率:8.61req/s ] 内存消耗:6,323.40kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=539b410ac9bc17038890e27d86365429
  1. /data/test/box_game_api/public/index.php ( 0.97 KB )
  2. /data/test/box_game_api/config/constant.php ( 0.39 KB )
  3. /data/test/box_game_api/vendor/autoload.php ( 0.17 KB )
  4. /data/test/box_game_api/vendor/composer/autoload_real.php ( 2.57 KB )
  5. /data/test/box_game_api/vendor/composer/platform_check.php ( 0.90 KB )
  6. /data/test/box_game_api/vendor/composer/ClassLoader.php ( 15.69 KB )
  7. /data/test/box_game_api/vendor/composer/autoload_static.php ( 14.89 KB )
  8. /data/test/box_game_api/vendor/ralouphie/getallheaders/src/getallheaders.php ( 1.60 KB )
  9. /data/test/box_game_api/vendor/symfony/deprecation-contracts/function.php ( 0.98 KB )
  10. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions_include.php ( 0.16 KB )
  11. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions.php ( 5.54 KB )
  12. /data/test/box_game_api/vendor/symfony/polyfill-php80/bootstrap.php ( 1.50 KB )
  13. /data/test/box_game_api/vendor/symfony/polyfill-mbstring/bootstrap.php ( 8.26 KB )
  14. /data/test/box_game_api/vendor/topthink/think-helper/src/helper.php ( 8.34 KB )
  15. /data/test/box_game_api/vendor/topthink/think-orm/stubs/load_stubs.php ( 0.16 KB )
  16. /data/test/box_game_api/vendor/topthink/framework/src/think/Exception.php ( 1.69 KB )
  17. /data/test/box_game_api/vendor/topthink/framework/src/think/Facade.php ( 2.71 KB )
  18. /data/test/box_game_api/vendor/adbario/php-dot-notation/src/helpers.php ( 0.57 KB )
  19. /data/test/box_game_api/vendor/mtdowling/jmespath.php/src/JmesPath.php ( 0.36 KB )
  20. /data/test/box_game_api/vendor/symfony/translation/Resources/functions.php ( 0.55 KB )
  21. /data/test/box_game_api/vendor/alibabacloud/client/src/Functions.php ( 5.33 KB )
  22. /data/test/box_game_api/vendor/google/apiclient-services/autoload.php ( 1.28 KB )
  23. /data/test/box_game_api/vendor/phpseclib/phpseclib/phpseclib/bootstrap.php ( 0.72 KB )
  24. /data/test/box_game_api/vendor/google/apiclient/src/aliases.php ( 3.05 KB )
  25. /data/test/box_game_api/vendor/google/apiclient/src/Client.php ( 43.87 KB )
  26. /data/test/box_game_api/vendor/google/apiclient/src/Service.php ( 1.91 KB )
  27. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Revoke.php ( 2.29 KB )
  28. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Verify.php ( 7.94 KB )
  29. /data/test/box_game_api/vendor/google/apiclient/src/Model.php ( 10.00 KB )
  30. /data/test/box_game_api/vendor/google/apiclient/src/Utils/UriTemplate.php ( 10.74 KB )
  31. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle6AuthHandler.php ( 3.12 KB )
  32. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle7AuthHandler.php ( 0.71 KB )
  33. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/AuthHandlerFactory.php ( 1.58 KB )
  34. /data/test/box_game_api/vendor/google/apiclient/src/Http/Batch.php ( 7.97 KB )
  35. /data/test/box_game_api/vendor/google/apiclient/src/Http/MediaFileUpload.php ( 9.87 KB )
  36. /data/test/box_game_api/vendor/google/apiclient/src/Http/REST.php ( 6.28 KB )
  37. /data/test/box_game_api/vendor/google/apiclient/src/Task/Retryable.php ( 0.73 KB )
  38. /data/test/box_game_api/vendor/google/apiclient/src/Task/Exception.php ( 0.70 KB )
  39. /data/test/box_game_api/vendor/google/apiclient/src/Exception.php ( 0.68 KB )
  40. /data/test/box_game_api/vendor/google/apiclient/src/Task/Runner.php ( 8.03 KB )
  41. /data/test/box_game_api/vendor/google/apiclient/src/Collection.php ( 3.04 KB )
  42. /data/test/box_game_api/vendor/google/apiclient/src/Service/Exception.php ( 1.99 KB )
  43. /data/test/box_game_api/vendor/google/apiclient/src/Service/Resource.php ( 11.17 KB )
  44. /data/test/box_game_api/vendor/google/apiclient/src/Task/Composer.php ( 3.69 KB )
  45. /data/test/box_game_api/vendor/overtrue/pinyin/src/const.php ( 0.49 KB )
  46. /data/test/box_game_api/vendor/qcloud/cos-sdk-v5/src/Common.php ( 2.40 KB )
  47. /data/test/box_game_api/vendor/symfony/var-dumper/Resources/functions/dump.php ( 0.79 KB )
  48. /data/test/box_game_api/vendor/topthink/think-queue/src/common.php ( 1.01 KB )
  49. /data/test/box_game_api/vendor/topthink/framework/src/think/App.php ( 14.26 KB )
  50. /data/test/box_game_api/vendor/topthink/framework/src/think/Container.php ( 15.38 KB )
  51. /data/test/box_game_api/vendor/psr/container/src/ContainerInterface.php ( 1.02 KB )
  52. /data/test/box_game_api/app/provider.php ( 0.19 KB )
  53. /data/test/box_game_api/vendor/topthink/framework/src/think/Http.php ( 6.12 KB )
  54. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Str.php ( 7.29 KB )
  55. /data/test/box_game_api/vendor/topthink/framework/src/think/Env.php ( 4.64 KB )
  56. /data/test/box_game_api/app/common.php ( 18.03 KB )
  57. /data/test/box_game_api/vendor/topthink/framework/src/helper.php ( 18.44 KB )
  58. /data/test/box_game_api/vendor/topthink/framework/src/think/Config.php ( 5.03 KB )
  59. /data/test/box_game_api/config/aliSms.php ( 0.52 KB )
  60. /data/test/box_game_api/config/alibabaConfig.php ( 0.40 KB )
  61. /data/test/box_game_api/config/apiConfig.php ( 0.27 KB )
  62. /data/test/box_game_api/config/app.php ( 1.05 KB )
  63. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Env.php ( 1.67 KB )
  64. /data/test/box_game_api/config/cache.php ( 3.00 KB )
  65. /data/test/box_game_api/config/clickhouse.php ( 0.61 KB )
  66. /data/test/box_game_api/config/console.php ( 0.60 KB )
  67. /data/test/box_game_api/config/cookie.php ( 0.56 KB )
  68. /data/test/box_game_api/config/database.php ( 8.96 KB )
  69. /data/test/box_game_api/config/filesystem.php ( 1.37 KB )
  70. /data/test/box_game_api/config/jrttApiConfig.php ( 25.11 KB )
  71. /data/test/box_game_api/config/lang.php ( 0.81 KB )
  72. /data/test/box_game_api/config/log.php ( 4.49 KB )
  73. /data/test/box_game_api/config/middleware.php ( 0.19 KB )
  74. /data/test/box_game_api/config/payConfig.php ( 8.51 KB )
  75. /data/test/box_game_api/config/queue.php ( 1.42 KB )
  76. /data/test/box_game_api/config/route.php ( 1.54 KB )
  77. /data/test/box_game_api/config/session.php ( 0.57 KB )
  78. /data/test/box_game_api/config/sms.php ( 1.41 KB )
  79. /data/test/box_game_api/config/smsWhiteList.php ( 0.10 KB )
  80. /data/test/box_game_api/config/sourceUrlConfig.php ( 0.09 KB )
  81. /data/test/box_game_api/config/trace.php ( 0.34 KB )
  82. /data/test/box_game_api/config/view.php ( 0.82 KB )
  83. /data/test/box_game_api/config/wechatConfig.php ( 4.49 KB )
  84. /data/test/box_game_api/config/xsolla.php ( 1.14 KB )
  85. /data/test/box_game_api/app/event.php ( 0.25 KB )
  86. /data/test/box_game_api/vendor/topthink/framework/src/think/Event.php ( 6.96 KB )
  87. /data/test/box_game_api/app/service.php ( 0.13 KB )
  88. /data/test/box_game_api/app/AppService.php ( 0.26 KB )
  89. /data/test/box_game_api/vendor/topthink/framework/src/think/Service.php ( 1.67 KB )
  90. /data/test/box_game_api/vendor/topthink/framework/src/think/Lang.php ( 7.60 KB )
  91. /data/test/box_game_api/app/lang/en-us.php ( 4.21 KB )
  92. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/Error.php ( 3.19 KB )
  93. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/RegisterService.php ( 1.33 KB )
  94. /data/test/box_game_api/vendor/services.php ( 0.17 KB )
  95. /data/test/box_game_api/vendor/topthink/framework/src/think/service/PaginatorService.php ( 1.52 KB )
  96. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ValidateService.php ( 0.99 KB )
  97. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ModelService.php ( 1.76 KB )
  98. /data/test/box_game_api/vendor/topthink/think-queue/src/queue/Service.php ( 1.24 KB )
  99. /data/test/box_game_api/vendor/topthink/think-trace/src/Service.php ( 0.77 KB )
  100. /data/test/box_game_api/vendor/topthink/framework/src/think/Middleware.php ( 6.78 KB )
  101. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/BootService.php ( 0.77 KB )
  102. /data/test/box_game_api/vendor/topthink/think-orm/src/Paginator.php ( 11.80 KB )
  103. /data/test/box_game_api/vendor/topthink/framework/src/think/Validate.php ( 46.10 KB )
  104. /data/test/box_game_api/vendor/topthink/think-orm/src/Model.php ( 25.67 KB )
  105. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Arrayable.php ( 0.09 KB )
  106. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Jsonable.php ( 0.13 KB )
  107. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Attribute.php ( 17.61 KB )
  108. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/RelationShip.php ( 26.12 KB )
  109. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/ModelEvent.php ( 2.27 KB )
  110. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/TimeStamp.php ( 5.70 KB )
  111. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Conversion.php ( 10.41 KB )
  112. /data/test/box_game_api/vendor/topthink/framework/src/think/Db.php ( 2.87 KB )
  113. /data/test/box_game_api/vendor/topthink/think-orm/src/DbManager.php ( 8.28 KB )
  114. /data/test/box_game_api/vendor/topthink/framework/src/think/Log.php ( 8.50 KB )
  115. /data/test/box_game_api/vendor/topthink/framework/src/think/Manager.php ( 3.98 KB )
  116. /data/test/box_game_api/vendor/psr/log/Psr/Log/LoggerInterface.php ( 3.04 KB )
  117. /data/test/box_game_api/vendor/topthink/framework/src/think/Cache.php ( 4.79 KB )
  118. /data/test/box_game_api/vendor/psr/simple-cache/src/CacheInterface.php ( 4.50 KB )
  119. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Arr.php ( 16.63 KB )
  120. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/File.php ( 7.42 KB )
  121. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/Driver.php ( 8.06 KB )
  122. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/CacheHandlerInterface.php ( 2.25 KB )
  123. /data/test/box_game_api/vendor/topthink/framework/src/think/Console.php ( 22.65 KB )
  124. /data/test/box_game_api/app/Request.php ( 0.09 KB )
  125. /data/test/box_game_api/vendor/topthink/framework/src/think/Request.php ( 54.04 KB )
  126. /data/test/box_game_api/app/middleware.php ( 0.25 KB )
  127. /data/test/box_game_api/vendor/topthink/framework/src/think/Pipeline.php ( 2.61 KB )
  128. /data/test/box_game_api/vendor/topthink/think-trace/src/TraceDebug.php ( 2.94 KB )
  129. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/SessionInit.php ( 2.06 KB )
  130. /data/test/box_game_api/vendor/topthink/framework/src/think/Session.php ( 1.80 KB )
  131. /data/test/box_game_api/vendor/topthink/framework/src/think/session/driver/File.php ( 6.28 KB )
  132. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/SessionHandlerInterface.php ( 0.87 KB )
  133. /data/test/box_game_api/vendor/topthink/framework/src/think/session/Store.php ( 7.26 KB )
  134. /data/test/box_game_api/vendor/topthink/framework/src/think/Route.php ( 23.74 KB )
  135. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleName.php ( 5.30 KB )
  136. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Domain.php ( 5.41 KB )
  137. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleGroup.php ( 13.91 KB )
  138. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Rule.php ( 22.98 KB )
  139. /data/test/box_game_api/route/android.php ( 3.38 KB )
  140. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Route.php ( 4.84 KB )
  141. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleItem.php ( 9.23 KB )
  142. /data/test/box_game_api/route/apis.php ( 7.50 KB )
  143. /data/test/box_game_api/route/app.php ( 1.56 KB )
  144. /data/test/box_game_api/route/pay.php ( 1.45 KB )
  145. /data/test/box_game_api/route/sdkApi.php ( 2.71 KB )
  146. /data/test/box_game_api/route/view.php ( 2.81 KB )
  147. /data/test/box_game_api/vendor/topthink/framework/src/think/route/dispatch/Controller.php ( 6.61 KB )
  148. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Dispatch.php ( 6.93 KB )
  149. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/AllowCrossDomain.php ( 2.08 KB )
  150. /data/test/box_game_api/app/controller/view/Game.php ( 12.98 KB )
  151. /data/test/box_game_api/app/controller/view/ViewBaseController.php ( 9.34 KB )
  152. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Log.php ( 2.94 KB )
  153. /data/test/box_game_api/vendor/topthink/framework/src/think/log/driver/File.php ( 6.17 KB )
  154. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/LogHandlerInterface.php ( 0.86 KB )
  155. /data/test/box_game_api/vendor/topthink/framework/src/think/log/Channel.php ( 6.54 KB )
  156. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogRecord.php ( 0.86 KB )
  157. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogWrite.php ( 0.88 KB )
  158. /data/test/box_game_api/app/controller/thirdSdk/ThirdSdk20001.php ( 1.19 KB )
  159. /data/test/box_game_api/app/model/user/ThirdUser20001Model.php ( 0.26 KB )
  160. /data/test/box_game_api/app/model/BaseModel.php ( 3.90 KB )
  161. /data/test/box_game_api/vendor/topthink/think-orm/src/db/connector/Mysql.php ( 4.39 KB )
  162. /data/test/box_game_api/vendor/topthink/think-orm/src/db/PDOConnection.php ( 52.45 KB )
  163. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Connection.php ( 7.67 KB )
  164. /data/test/box_game_api/vendor/topthink/think-orm/src/db/ConnectionInterface.php ( 4.56 KB )
  165. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  166. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001573s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001693s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'q1q0u7enj5trke4k4bt7bhhpm1' LIMIT 1 [ RunTime:0.000900s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001393s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001613s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1201922 , `sdk_id` = 20001 , `sdk_uid` = 'q1q0u7enj5trke4k4bt7bhhpm1' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000884s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1201922 LIMIT 1 [ RunTime:0.000887s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001572s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'funny-walk-fail-run' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000984s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001340s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000884s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001333s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 140 AND `uid` = 1201922 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000923s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001357s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1201922 AND `game_id` = 140 LIMIT 1 [ RunTime:0.001100s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 140 AND `rate_status` = 1 [ RunTime:0.001056s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 140 AND `rate_status` = 2 [ RunTime:0.001058s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 140 [ RunTime:0.001398s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001305s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 140 AND `uid` = 1201922 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000893s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 140 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000961s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1201922 , `game_id` = 140 , `game_name` = 'Funny Walk Fail Run' , `game_icon` = '/public/20250623/a01f2045b41abbb6f5d8b8488e3a91c0.jpg' , `game_main_img` = '/public/20250623/02eba23422c938d93b0ae54d0618878d.jpg' , `game_title` = 'Funny Walk Fail Run' , `play_time` = '2026-03-06 07:15:54' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001269s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000900s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001431s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 140 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000880s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001322s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 140 AND `status` = 1 LIMIT 1 [ RunTime:0.000893s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 140 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000949s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001247s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006583s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006370s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000931s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000895s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000848s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000895s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000954s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000894s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000908s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000896s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000904s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001432s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 140 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 140 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201922 ) LIMIT 1 [ RunTime:0.000971s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 140 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 140 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201922 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000954s ]
0.122688s