Glass Quest-Free online casual games

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Glass Quest

Glass Quest
Glass Quest
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Category
Puzzle
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Game Info

Game name: Glass Quest Rating:
0.0
Developer: HELLOSOFT LTD Category: Puzzle Languages: English

About game Glass Quest

Glass Quest – Fill the Cup, Beat the Level! Drop colorful balls into the glass and fill it up to complete each stage. But be careful—every mistake costs you a life. Watch your aim and timing to keep every ball safely inside the glass. Fun, simple, and addictive puzzle gameplay awaits! Enjoy precision-based challenges, five lives per level, and quick, casual fun. Can you fill the glass without spilling a single drop?
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Game News

Questing Glass: Gentle Light Filled Puzzle Adventures
Questing Glass: Gentle Light Filled Puzzle Adventures Game Introduction Leap into the vibrant world of tiny balls in Questing Glass, and start a relaxing yet slightly thrilling level-based journey:You'll get a whole bunch of brightly colored tiny balls, and the goal is straightforward — send each ball precisely into the glass, and you can clear the level once the glass is filled. But don't let your guard down: every misaim, every ball that bounces out of the glass or misses the target, will consume one of the only five lives you have for each level.Time your shots right, steady your aim, and guide each ball to land steadily in the glass: even a single mistake will bring you one step closer to starting over. It's easy to get the hang of, yet irresistibly addictive — the kind of casual fun that you can start a round of anytime, but will make you can't help replaying several levels just to unlock the "Perfect Fill with No Spills" achievement.Can you develop precise control, hold onto all your lives, and fill every glass to the brim with tiny balls, without a single one wasted?   Game Features 1.  Low-threshold Lightweight GameplayThe only operation is to click to release the balls, with straightforward and easy-to-understand rules. There is no complicated learning cost, and you can start a game anytime even with fragmented time.2.  Gradual Lightweight ChallengesAs you progress through the levels, the release speed of the balls will gradually increase, raising the requirements for the timing and accuracy of aiming. The 5 lives provided for each level bring a proper touch of slight tension, without imposing excessive pressure on level clearing.3.  Achievement Appeal That Encourages ReplaysWith the goal of "Fill the glass perfectly with no spills or mistakes" as the perfect level-clearing target, players will be motivated to take on repeated challenges voluntarily to polish their gaming skills.4.  Fresh Visual ExperienceBrightly colored balls paired with transparent glass cups create a bright and refreshing visual effect, which enhances the pleasure during gameplay.   Gameplay and Controls 1.  Tap the screen to launch colored balls2.  Aim at the glass and fill it completely to clear the level3.  5 lives are available per level: A mistake (the ball bounces out of the glass or misses the target) will consume one life. Restart the level if all lives are used up   Game Guide In the gaps of a fast-paced life, there is always a lightweight game that can accurately meet casual needs, and 《Questing Glass》 is such an excellent ball-breaking game focusing on fragmented decompression. No need for complex operation learning or long immersive investment; you can open it casually to start a relaxed and engaging cup-filling journey, making it a perfect pastime during commutes, queuing, or breaks. The core gameplay of the game is straightforward and easy to understand. You only need to tap the screen to accurately launch the bright-colored balls in your hand into the transparent glass. When the glass is fully filled with balls, you can pass the level smoothly. Although the setting seems simple, it hides an appropriately mild challenge: each level is only equipped with 5 lives. Any mistake such as missing the target, the ball bouncing out of the glass, or failing to hit the target will consume one life, and you need to restart once all lives are exhausted. This setting will not bring excessive pressure on level-breaking, but can create a slight sense of tension, making each launch more focused. As the levels progress gradually, the launch speed of the balls will slowly increase, and the requirements for aiming timing and accuracy will also increase accordingly. The progressive difficulty design allows novice players to get started easily, while experienced players can also find the fun of honing their skills. What's more addictive is the game's perfect level-clearing achievement — the goal of "filling the glass with no spills or mistakes" always drives players to take the initiative to repeat challenges, refine their skills through repeated attempts, and feel the satisfaction of overcoming difficulties. In terms of visual experience, the bright and colorful balls paired with clear and transparent glasses create a bright and fresh art style with a healing effect. The crisp feedback and visual effect of each ball falling into the glass can further enhance the pleasure during gameplay. Whether you want to take a short break to decompress or activate your state through mild challenges, 《Questing Glass》 can accurately meet your needs. There's no need to pursue extreme results; you just need to enjoy the simple and pure game happiness in the process of launching balls and filling cups — that's its most charming appeal.  
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  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=4e47a6493392e90db4f86d266eac9847
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  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001643s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001778s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1201920 LIMIT 1 [ RunTime:0.000985s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001631s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'glass-quest' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001043s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001401s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000949s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001356s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 334 AND `uid` = 1201920 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000963s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001291s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1201920 AND `game_id` = 334 LIMIT 1 [ RunTime:0.001112s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 334 AND `rate_status` = 1 [ RunTime:0.001098s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 334 AND `rate_status` = 2 [ RunTime:0.001085s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 334 [ RunTime:0.001589s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001385s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 334 AND `uid` = 1201920 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000967s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 334 AND `game_status` = 1 LIMIT 1 [ RunTime:0.001010s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1201920 , `game_id` = 334 , `game_name` = 'Glass Quest' , `game_icon` = '/public/20250625/821b9bb254f017ada34b0a104ab40486.jpg' , `game_main_img` = '/public/20250625/f7cde26913bc721a07847077e61b3a72.jpg' , `game_title` = 'Glass Quest' , `play_time` = '2026-03-06 07:15:09' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001294s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000958s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001370s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 334 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000968s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001706s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 334 AND `status` = 1 LIMIT 1 [ RunTime:0.001048s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 334 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001029s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001471s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006733s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.007118s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001139s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000990s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001019s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001163s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000962s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000932s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000931s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000936s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000936s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001507s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 334 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 334 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201920 ) LIMIT 1 [ RunTime:0.001028s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 334 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 334 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201920 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001007s ]
0.120171s