Goods Sort Master-Free online casual games

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Goods Sort Master

Goods Sort Master
Goods Sort Master
Rate
5.0
Top Charts
No. 1035
Category
Puzzle
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Game Info

Game name: Goods Sort Master Rating:
5.0
Developer: English Category: Puzzle Languages: English

About game Goods Sort Master

Welcome to Goods Sort Master, a delightful sorting game where you get to live out the fantasy of shopping without limits! Ever dreamed of grabbing everything you want in a supermarket? Now's your chance to see how much you can collect in a limited time. Sort snacks, drinks, and fruits into 3D cabinets, and enjoy the thrill of creating triple matches to unlock even more of your favorite items. The gameplay is simple and intuitive: just drag identical 3D products onto the shelves to form matches or triple combos. If you love matching games, this is a must-try adventure!
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Game News

Sort Master: Goods Organizing Fun
Sort Master: Goods Organizing Fun Game Introduction Ever dreamed of turning a trip to the supermarket into a thrilling, fun-filled challenge? Goods Sort Master turns that fantasy into reality—where sorting snacks, drinks, and fresh fruits becomes an addictive adventure you won’t want to put down!Step into a vibrant 3D supermarket world, where your task is simple yet satisfying: drag and drop identical 3D products onto the shelves to make matches… or even score exciting triple matches! Arrange those crispy chips next to their flavor twins, line up bottles of soda for a perfect set, and group juicy fruits to clear the cabinets—every successful match feels like a tiny victory.Race against the clock to see how many products you can sort and collect, and unlock more of your favorite treats as you progress! With intuitive drag-and-drop controls, the game is easy to pick up, but mastering those quick triple matches will keep you coming back for more.Whether you’re a casual gamer looking for a relaxing break or a matching game fan chasing that perfect sort, Goods Sort Master serves up endless supermarket fun—one match at a time!   Game Features Immersive 3D Scenes Creates a vivid 3D supermarket environment, highly restoring the details of shelves and product displays to build an immersive atmosphere. Easy Drag-and-Drop Operation Adopts an intuitive drag-and-drop interaction logic, requiring no complicated learning to get started quickly with smooth and barrier-free operation. Core Sorting & Matching Gameplay Uses snacks, drinks, fruits and other products as carriers, supporting basic matching and triple matching modes to complete interesting challenges through sorting and organizing. Double Mechanism of Time Limit + Unlocking Integrates a time limit to enhance the game rhythm, while unlocking more products as progress advances, balancing challenge and exploration. Instant Satisfaction Design Every successful match and cabinet clearing brings immediate sense of accomplishment, balancing casual experience and goal orientation.   Gameplay and Controls Launch the Game Open the game on your device, and select "Start New Game", "Continue Saved Game" or adjust settings via the main menu. Core Operation Use drag - and - drop to move 3D products onto the shelves, and group three identical products together to complete a match. Level Clearance Requirement Keep matching products within the time limit until all shelves are empty to finish the level. Auxiliary Functions You can use on - screen boosters (such as magnifying glass, magic wand) and the hint function (question mark icon) to solve problems. Progress Rewards Unlock new products after completing levels, and also get rewards like coins and stars, which can be used to buy props or unlock features.   Game Guide Goods Sort Master Game GuideAs a time - limited 3D goods sorting and matching game, Goods Sort Master requires mastering skills that combine rules and strategies to pass levels efficiently Clarify Core RulesThe core of the game is to use drag - and - drop operations to group three identical goods on the shelf for matching and elimination. After each elimination, new hidden goods will appear. To pass a level, you need to clear all shelves before the countdown ends. Although the operation is simple, the time - limited mechanism requires a balance between speed and accuracy.Optimize Layout StrategyAt the start of the game, spend 3 - 5 seconds scanning the entire scene to quickly locate frequently appearing goods (such as snacks, drinks, etc.). Prioritize handling these items that are easy to group to avoid distracting energy later. Meanwhile, plan the shelf space reasonably. Gather goods that only need 1 - 2 more to form a group in adjacent positions to reduce the time wasted on repeated dragging. Use Props PreciselyProps are the key to passing levels and should be used on demand: The "magnifying glass" can eliminate three groups of goods with one click, which is suitable for breaking through quickly when the layout is messy; The "magic wand" can mark the positions of similar goods, solving the problem of not finding matching targets; The "snowflake" prop freezes the countdown, which is used to complete key matches when time is tight; The "double arrow" refreshes the goods layout, and you can try to reset it when stuck in a dead end. Note that the number of props is limited, so prioritize using them in high - difficulty levels. Deal with Levels in StagesFocus on familiarizing yourself with the operation in early levels to quickly accumulate experience. In later levels, there are more types of goods and serious occlusion. You need to observe calmly and try different dragging orders to find a breakthrough. Maintain continuous matching to form combos, which can not only improve efficiency but also unlock additional rewards, helping to overcome subsequent challenges more easily.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 06:09:06 HTTP/1.1 GET : https://api-test.afgame.com/games/goods-sort-master
  2. 运行时间 : 0.115037s [ 吞吐率:8.69req/s ] 内存消耗:6,228.38kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=bdedf662e10597db8f4c6f30cbba963b
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  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001685s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001822s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1201713 LIMIT 1 [ RunTime:0.001060s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001714s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'goods-sort-master' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001134s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001474s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001043s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001419s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 136 AND `uid` = 1201713 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001024s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001382s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1201713 AND `game_id` = 136 LIMIT 1 [ RunTime:0.001197s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 136 AND `rate_status` = 1 [ RunTime:0.001191s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 136 AND `rate_status` = 2 [ RunTime:0.001161s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 136 [ RunTime:0.001658s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001867s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 136 AND `uid` = 1201713 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001048s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 136 AND `game_status` = 1 LIMIT 1 [ RunTime:0.001258s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1201713 , `game_id` = 136 , `game_name` = 'Goods Sort Master' , `game_icon` = '/public/20250623/30f0d24aab3f48c110762e1041ea8ed8.jpg' , `game_main_img` = '/public/20250623/751f2604898d4342c410dd0a3ceaf05b.jpg' , `game_title` = 'Goods Sort Master' , `play_time` = '2026-03-06 06:09:06' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001466s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001087s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001830s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 136 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.001023s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001562s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 136 AND `status` = 1 LIMIT 1 [ RunTime:0.001055s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 136 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001121s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001450s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006742s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006493s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001049s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001035s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000982s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001006s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001012s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001001s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000975s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000986s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.001009s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001562s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 136 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 136 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201713 ) LIMIT 1 [ RunTime:0.001081s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 136 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 136 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201713 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001107s ]
0.121530s