Rescue Dog-Free online casual games

afgame logo
Account
ID: 1202848
switch icon Switch Account
Social Linkage
google icon Google
Link
facebook icon Facebook
Unlink
Link
apple icon Apple
Unlink
Link
Delete Account
facebook icon
copy
Switch Account
google login icon
Google
facebook login icon
Facebook
apple login icon
Apple
  • Favourites icon Favourites
  • Recently Played icon Recently Played
  • Home icon Home
  • Top Charts icon Top Charts
  • Collection icon Collection
  • Privacy Policy icon Privacy Policy
  • Terms of Service icon Terms of Service
  • Cookie Policy icon Cookie Policy
  • Contact Us icon Contact Us
  • Instagram icon Instagram
  • Facebook icon Facebook
  • YouTube icon YouTube
  • Tiktok icon TikTok
  • X icon X

Rescue Dog

Rescue Dog
Rescue Dog
Rate
0.0
Top Charts
No. 905
Category
Puzzle
yes 0 Like
yes 0 Dislike
Add to favorites Add to favorites
Share Share
Fullscreen Fullscreen
Similar Game
Screw Master 3D:Pin Puzzle
Screw Master 3D:Pin Puzzle
Tetris Hint
Tetris Hint
Traffic Jam Hop On
Traffic Jam Hop On
2048 X2 Legends
2048 X2 Legends
Jam puzzle Collection
Jam puzzle Collection
Coin Sort Puzzle
Coin Sort Puzzle
Hexa Stack Sort
Hexa Stack Sort
Solitaire Winter
Solitaire Winter
Color Yarn Sort
Color Yarn Sort
left icon
left icon
banner banner banner

Game Info

Game name: Rescue Dog Rating:
0.0
Developer: newgamess Category: Puzzle Languages: English

About game Rescue Dog

Welcome to Rescue Dog, a delightful puzzle adventure where your mission is to set a cute pup free from its cage! Each level offers a fresh challenge, inviting you to think ahead and plan your moves wisely. With a limited number of moves shown on screen, you'll need to find the perfect sequence to unlock the gate and save the dog. As you advance, the puzzles grow trickier, putting your logic and problem-solving skills to the test. Ready to rescue the dog in every level? Jump in now and show off your puzzle prowess!
Read more

Game News

Warm Rescue Every Dog: Tender Canine Saving Adventures
Warm Rescue Every Dog: Tender Canine Saving Adventures Game Introduction Round, bright eyes brimming with soft anticipation, each little dog is trapped in an ingenious cage of a unique shape — this is the starting point of this both heartwarming and brain-teasing game. You can't force the cage doors open here: Each level hides a one-of-a-kind mechanism puzzle, and the **limited number of moves** you can use is clearly marked on the screen. You have to calm down and plan the order of each move, and find the correct unlocking logic, to smoothly open an escape path for the puppy. As you save more and more puppies, the cage mechanisms will become more ingenious: It might be a main lock that can only be accessed after unfastening the side buckle first, or an interconnected mechanism that affects the whole situation with a single move. Each level quietly tests your logical thinking and problem-solving skills. Every moment you watch a puppy wag its tail and bounce out of the cage is filled with genuine warm satisfaction — Can you be the exclusive savior for every trapped puppy? Start the challenge now, and use your ingenuity to help all puppies return to their carefree days.   Game Features 1.  Rescue Theme Centered on Cute-Style Healing  Taking rescuing puppies as the core goal, each trapped puppy has its own cute exclusive design. After a successful rescue, the puppy will trigger vivid reactions such as wagging its tail and bouncing, making the puzzle-solving process full of warm healing feeling, which is different from the hardcore and cold style of conventional puzzle games. 2.  Strategy-Focused Puzzle Gameplay with Limited Moves Each level sets a clear upper limit of available moves, leaving no room for random trial and error. Players need to plan the order of operations in advance, and sort out the logic chain of mechanism unlocking accurately. Each choice will directly affect the final result, fully testing the ability of logical thinking and strategic planning. 3.  Exclusive Mechanism Puzzles with Step-by-Step Difficulty Upgrade The difficulty of the levels increases gradually with progress, from simple single-buckle mechanisms, to interconnected mechanisms that affect the whole situation with one move, and compound mechanisms that require multi-step coordination. The puzzle of each level is exclusively designed, and there will be no repeated puzzle-solving routines, maintaining the freshness of the game continuously. 4.  Lightweight Stress-Relieving Level-Clearing Experience There is no pressure from time limits, and players can think and solve puzzles at their own pace, which is suitable for fragmented gaming scenarios. The level-clearing goal is clear and straightforward, the feedback of each successful rescue is direct and healing, and there is no complex development or extra content to interfere with the core puzzle-solving and rescue experience.   Gameplay and Controls 1. Check the limited moves displayed on the screen first.   2. Tap or drag to operate the cage mechanisms in the correct order.   3. Unlock all obstacles to free the puppy and clear the level.   4. Restart the level if moves are exhausted.     Game Guide The core fun of "Rescue Dog" lies in solving mechanisms and rescuing puppies with a limited number of moves. Mastering the logical chain of "observe-plan-verify" allows you to easily advance from a novice to a dog-rescuing expert. Below is a targeted guide to help you clear levels efficiently. Beginner's Guide: Observe first, then act; avoid blind trial and error. At the start of each level, focus on two key pieces of information: first, the remaining moves displayed on the screen, and second, the distribution of cage mechanisms (such as buckles, linkages, etc.). Prioritize marking the "core mechanism" — usually the part that directly locks the cage door — then check if there are dependent relationships around it (for example, you need to unlock the side buckle first to move the main lock). It is recommended to simulate 1-2 operation sequences in your mind first to avoid random tapping and wasting moves. For simple levels, you can clear them by operating in the order of "core → surrounding". Advanced Skills: Make good use of reverse deduction to solve linked mechanisms. As the levels progress, complex mechanisms where "a single move affects the whole situation" will appear, and forward attempts are likely to get stuck. At this time, switch to reverse thinking: take "the puppy escaping" as the end point, deduce which part needs to be opened first, and then push forward the previous operations. For example, if you see the cage door blocked by a crossbar, the crossbar is controlled by a gear on the right, and the gear is fixed by a buckle, you can determine the operation sequence: "unlock the buckle → rotate the gear → remove the crossbar → open the door to rescue the dog". At the same time, reserve 2-3 moves to avoid running out of moves due to a single mistake. Pitfall Avoidance Guide: Steer clear of two common mistakes. First, ignoring the priority of mechanisms — for example, wasting energy on irrelevant decorative components, leading to insufficient moves for key operations; second, underestimating the relevance of mechanisms, trying to click the main lock hard without unlocking the preliminary mechanisms, which is not only ineffective but also wastes moves. If you get stuck for more than 1 minute, it is recommended to restart the level and observe again; sometimes changing your perspective can help you find the missing logical relationship. Summary: The core of the game's puzzles is not "trial and error" but "logic". Stay calm, plan before operating, and make good use of reverse deduction to sort out the mechanism relationships, so you can rescue the puppy with the fewest moves. Remember, every tail-wagging feedback from the puppy is an affirmation of your strategy. While enjoying this sense of healing, you can also quickly improve your puzzle-solving ability.  
more more

Comments

Total Comments: 0
Be the first to comment.
ad image
logo
We use cookies for content recommendations, traffic measurement, and personalized ads. By using this website, you agree to the Privacy Policy and Cookie Policy.
基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 14:29:31 HTTP/1.1 GET : https://api-test.afgame.com/games/rescue-dog
  2. 运行时间 : 0.112479s [ 吞吐率:8.89req/s ] 内存消耗:6,315.54kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=d1a02588283077298265ec975d44f310
  1. /data/test/box_game_api/public/index.php ( 0.97 KB )
  2. /data/test/box_game_api/config/constant.php ( 0.39 KB )
  3. /data/test/box_game_api/vendor/autoload.php ( 0.17 KB )
  4. /data/test/box_game_api/vendor/composer/autoload_real.php ( 2.57 KB )
  5. /data/test/box_game_api/vendor/composer/platform_check.php ( 0.90 KB )
  6. /data/test/box_game_api/vendor/composer/ClassLoader.php ( 15.69 KB )
  7. /data/test/box_game_api/vendor/composer/autoload_static.php ( 14.89 KB )
  8. /data/test/box_game_api/vendor/ralouphie/getallheaders/src/getallheaders.php ( 1.60 KB )
  9. /data/test/box_game_api/vendor/symfony/deprecation-contracts/function.php ( 0.98 KB )
  10. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions_include.php ( 0.16 KB )
  11. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions.php ( 5.54 KB )
  12. /data/test/box_game_api/vendor/symfony/polyfill-php80/bootstrap.php ( 1.50 KB )
  13. /data/test/box_game_api/vendor/symfony/polyfill-mbstring/bootstrap.php ( 8.26 KB )
  14. /data/test/box_game_api/vendor/topthink/think-helper/src/helper.php ( 8.34 KB )
  15. /data/test/box_game_api/vendor/topthink/think-orm/stubs/load_stubs.php ( 0.16 KB )
  16. /data/test/box_game_api/vendor/topthink/framework/src/think/Exception.php ( 1.69 KB )
  17. /data/test/box_game_api/vendor/topthink/framework/src/think/Facade.php ( 2.71 KB )
  18. /data/test/box_game_api/vendor/adbario/php-dot-notation/src/helpers.php ( 0.57 KB )
  19. /data/test/box_game_api/vendor/mtdowling/jmespath.php/src/JmesPath.php ( 0.36 KB )
  20. /data/test/box_game_api/vendor/symfony/translation/Resources/functions.php ( 0.55 KB )
  21. /data/test/box_game_api/vendor/alibabacloud/client/src/Functions.php ( 5.33 KB )
  22. /data/test/box_game_api/vendor/google/apiclient-services/autoload.php ( 1.28 KB )
  23. /data/test/box_game_api/vendor/phpseclib/phpseclib/phpseclib/bootstrap.php ( 0.72 KB )
  24. /data/test/box_game_api/vendor/google/apiclient/src/aliases.php ( 3.05 KB )
  25. /data/test/box_game_api/vendor/google/apiclient/src/Client.php ( 43.87 KB )
  26. /data/test/box_game_api/vendor/google/apiclient/src/Service.php ( 1.91 KB )
  27. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Revoke.php ( 2.29 KB )
  28. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Verify.php ( 7.94 KB )
  29. /data/test/box_game_api/vendor/google/apiclient/src/Model.php ( 10.00 KB )
  30. /data/test/box_game_api/vendor/google/apiclient/src/Utils/UriTemplate.php ( 10.74 KB )
  31. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle6AuthHandler.php ( 3.12 KB )
  32. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle7AuthHandler.php ( 0.71 KB )
  33. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/AuthHandlerFactory.php ( 1.58 KB )
  34. /data/test/box_game_api/vendor/google/apiclient/src/Http/Batch.php ( 7.97 KB )
  35. /data/test/box_game_api/vendor/google/apiclient/src/Http/MediaFileUpload.php ( 9.87 KB )
  36. /data/test/box_game_api/vendor/google/apiclient/src/Http/REST.php ( 6.28 KB )
  37. /data/test/box_game_api/vendor/google/apiclient/src/Task/Retryable.php ( 0.73 KB )
  38. /data/test/box_game_api/vendor/google/apiclient/src/Task/Exception.php ( 0.70 KB )
  39. /data/test/box_game_api/vendor/google/apiclient/src/Exception.php ( 0.68 KB )
  40. /data/test/box_game_api/vendor/google/apiclient/src/Task/Runner.php ( 8.03 KB )
  41. /data/test/box_game_api/vendor/google/apiclient/src/Collection.php ( 3.04 KB )
  42. /data/test/box_game_api/vendor/google/apiclient/src/Service/Exception.php ( 1.99 KB )
  43. /data/test/box_game_api/vendor/google/apiclient/src/Service/Resource.php ( 11.17 KB )
  44. /data/test/box_game_api/vendor/google/apiclient/src/Task/Composer.php ( 3.69 KB )
  45. /data/test/box_game_api/vendor/overtrue/pinyin/src/const.php ( 0.49 KB )
  46. /data/test/box_game_api/vendor/qcloud/cos-sdk-v5/src/Common.php ( 2.40 KB )
  47. /data/test/box_game_api/vendor/symfony/var-dumper/Resources/functions/dump.php ( 0.79 KB )
  48. /data/test/box_game_api/vendor/topthink/think-queue/src/common.php ( 1.01 KB )
  49. /data/test/box_game_api/vendor/topthink/framework/src/think/App.php ( 14.26 KB )
  50. /data/test/box_game_api/vendor/topthink/framework/src/think/Container.php ( 15.38 KB )
  51. /data/test/box_game_api/vendor/psr/container/src/ContainerInterface.php ( 1.02 KB )
  52. /data/test/box_game_api/app/provider.php ( 0.19 KB )
  53. /data/test/box_game_api/vendor/topthink/framework/src/think/Http.php ( 6.12 KB )
  54. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Str.php ( 7.29 KB )
  55. /data/test/box_game_api/vendor/topthink/framework/src/think/Env.php ( 4.64 KB )
  56. /data/test/box_game_api/app/common.php ( 18.03 KB )
  57. /data/test/box_game_api/vendor/topthink/framework/src/helper.php ( 18.44 KB )
  58. /data/test/box_game_api/vendor/topthink/framework/src/think/Config.php ( 5.03 KB )
  59. /data/test/box_game_api/config/aliSms.php ( 0.52 KB )
  60. /data/test/box_game_api/config/alibabaConfig.php ( 0.40 KB )
  61. /data/test/box_game_api/config/apiConfig.php ( 0.27 KB )
  62. /data/test/box_game_api/config/app.php ( 1.05 KB )
  63. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Env.php ( 1.67 KB )
  64. /data/test/box_game_api/config/cache.php ( 3.00 KB )
  65. /data/test/box_game_api/config/clickhouse.php ( 0.61 KB )
  66. /data/test/box_game_api/config/console.php ( 0.60 KB )
  67. /data/test/box_game_api/config/cookie.php ( 0.56 KB )
  68. /data/test/box_game_api/config/database.php ( 8.96 KB )
  69. /data/test/box_game_api/config/filesystem.php ( 1.37 KB )
  70. /data/test/box_game_api/config/jrttApiConfig.php ( 25.11 KB )
  71. /data/test/box_game_api/config/lang.php ( 0.81 KB )
  72. /data/test/box_game_api/config/log.php ( 4.49 KB )
  73. /data/test/box_game_api/config/middleware.php ( 0.19 KB )
  74. /data/test/box_game_api/config/payConfig.php ( 8.51 KB )
  75. /data/test/box_game_api/config/queue.php ( 1.42 KB )
  76. /data/test/box_game_api/config/route.php ( 1.54 KB )
  77. /data/test/box_game_api/config/session.php ( 0.57 KB )
  78. /data/test/box_game_api/config/sms.php ( 1.41 KB )
  79. /data/test/box_game_api/config/smsWhiteList.php ( 0.10 KB )
  80. /data/test/box_game_api/config/sourceUrlConfig.php ( 0.09 KB )
  81. /data/test/box_game_api/config/trace.php ( 0.34 KB )
  82. /data/test/box_game_api/config/view.php ( 0.82 KB )
  83. /data/test/box_game_api/config/wechatConfig.php ( 4.49 KB )
  84. /data/test/box_game_api/config/xsolla.php ( 1.14 KB )
  85. /data/test/box_game_api/app/event.php ( 0.25 KB )
  86. /data/test/box_game_api/vendor/topthink/framework/src/think/Event.php ( 6.96 KB )
  87. /data/test/box_game_api/app/service.php ( 0.13 KB )
  88. /data/test/box_game_api/app/AppService.php ( 0.26 KB )
  89. /data/test/box_game_api/vendor/topthink/framework/src/think/Service.php ( 1.67 KB )
  90. /data/test/box_game_api/vendor/topthink/framework/src/think/Lang.php ( 7.60 KB )
  91. /data/test/box_game_api/app/lang/en-us.php ( 4.21 KB )
  92. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/Error.php ( 3.19 KB )
  93. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/RegisterService.php ( 1.33 KB )
  94. /data/test/box_game_api/vendor/services.php ( 0.17 KB )
  95. /data/test/box_game_api/vendor/topthink/framework/src/think/service/PaginatorService.php ( 1.52 KB )
  96. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ValidateService.php ( 0.99 KB )
  97. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ModelService.php ( 1.76 KB )
  98. /data/test/box_game_api/vendor/topthink/think-queue/src/queue/Service.php ( 1.24 KB )
  99. /data/test/box_game_api/vendor/topthink/think-trace/src/Service.php ( 0.77 KB )
  100. /data/test/box_game_api/vendor/topthink/framework/src/think/Middleware.php ( 6.78 KB )
  101. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/BootService.php ( 0.77 KB )
  102. /data/test/box_game_api/vendor/topthink/think-orm/src/Paginator.php ( 11.80 KB )
  103. /data/test/box_game_api/vendor/topthink/framework/src/think/Validate.php ( 46.10 KB )
  104. /data/test/box_game_api/vendor/topthink/think-orm/src/Model.php ( 25.67 KB )
  105. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Arrayable.php ( 0.09 KB )
  106. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Jsonable.php ( 0.13 KB )
  107. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Attribute.php ( 17.61 KB )
  108. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/RelationShip.php ( 26.12 KB )
  109. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/ModelEvent.php ( 2.27 KB )
  110. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/TimeStamp.php ( 5.70 KB )
  111. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Conversion.php ( 10.41 KB )
  112. /data/test/box_game_api/vendor/topthink/framework/src/think/Db.php ( 2.87 KB )
  113. /data/test/box_game_api/vendor/topthink/think-orm/src/DbManager.php ( 8.28 KB )
  114. /data/test/box_game_api/vendor/topthink/framework/src/think/Log.php ( 8.50 KB )
  115. /data/test/box_game_api/vendor/topthink/framework/src/think/Manager.php ( 3.98 KB )
  116. /data/test/box_game_api/vendor/psr/log/Psr/Log/LoggerInterface.php ( 3.04 KB )
  117. /data/test/box_game_api/vendor/topthink/framework/src/think/Cache.php ( 4.79 KB )
  118. /data/test/box_game_api/vendor/psr/simple-cache/src/CacheInterface.php ( 4.50 KB )
  119. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Arr.php ( 16.63 KB )
  120. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/File.php ( 7.42 KB )
  121. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/Driver.php ( 8.06 KB )
  122. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/CacheHandlerInterface.php ( 2.25 KB )
  123. /data/test/box_game_api/vendor/topthink/framework/src/think/Console.php ( 22.65 KB )
  124. /data/test/box_game_api/app/Request.php ( 0.09 KB )
  125. /data/test/box_game_api/vendor/topthink/framework/src/think/Request.php ( 54.04 KB )
  126. /data/test/box_game_api/app/middleware.php ( 0.25 KB )
  127. /data/test/box_game_api/vendor/topthink/framework/src/think/Pipeline.php ( 2.61 KB )
  128. /data/test/box_game_api/vendor/topthink/think-trace/src/TraceDebug.php ( 2.94 KB )
  129. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/SessionInit.php ( 2.06 KB )
  130. /data/test/box_game_api/vendor/topthink/framework/src/think/Session.php ( 1.80 KB )
  131. /data/test/box_game_api/vendor/topthink/framework/src/think/session/driver/File.php ( 6.28 KB )
  132. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/SessionHandlerInterface.php ( 0.87 KB )
  133. /data/test/box_game_api/vendor/topthink/framework/src/think/session/Store.php ( 7.26 KB )
  134. /data/test/box_game_api/vendor/topthink/framework/src/think/Route.php ( 23.74 KB )
  135. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleName.php ( 5.30 KB )
  136. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Domain.php ( 5.41 KB )
  137. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleGroup.php ( 13.91 KB )
  138. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Rule.php ( 22.98 KB )
  139. /data/test/box_game_api/route/android.php ( 3.38 KB )
  140. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Route.php ( 4.84 KB )
  141. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleItem.php ( 9.23 KB )
  142. /data/test/box_game_api/route/apis.php ( 7.50 KB )
  143. /data/test/box_game_api/route/app.php ( 1.56 KB )
  144. /data/test/box_game_api/route/pay.php ( 1.45 KB )
  145. /data/test/box_game_api/route/sdkApi.php ( 2.71 KB )
  146. /data/test/box_game_api/route/view.php ( 2.81 KB )
  147. /data/test/box_game_api/vendor/topthink/framework/src/think/route/dispatch/Controller.php ( 6.61 KB )
  148. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Dispatch.php ( 6.93 KB )
  149. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/AllowCrossDomain.php ( 2.08 KB )
  150. /data/test/box_game_api/app/controller/view/Game.php ( 12.98 KB )
  151. /data/test/box_game_api/app/controller/view/ViewBaseController.php ( 9.34 KB )
  152. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Log.php ( 2.94 KB )
  153. /data/test/box_game_api/vendor/topthink/framework/src/think/log/driver/File.php ( 6.17 KB )
  154. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/LogHandlerInterface.php ( 0.86 KB )
  155. /data/test/box_game_api/vendor/topthink/framework/src/think/log/Channel.php ( 6.54 KB )
  156. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogRecord.php ( 0.86 KB )
  157. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogWrite.php ( 0.88 KB )
  158. /data/test/box_game_api/app/controller/thirdSdk/ThirdSdk20001.php ( 1.19 KB )
  159. /data/test/box_game_api/app/model/user/ThirdUser20001Model.php ( 0.26 KB )
  160. /data/test/box_game_api/app/model/BaseModel.php ( 3.90 KB )
  161. /data/test/box_game_api/vendor/topthink/think-orm/src/db/connector/Mysql.php ( 4.39 KB )
  162. /data/test/box_game_api/vendor/topthink/think-orm/src/db/PDOConnection.php ( 52.45 KB )
  163. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Connection.php ( 7.67 KB )
  164. /data/test/box_game_api/vendor/topthink/think-orm/src/db/ConnectionInterface.php ( 4.56 KB )
  165. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  166. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001478s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001613s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = '29bn3qdrbac5m78p1mphfqg1em' LIMIT 1 [ RunTime:0.000832s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001269s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001507s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1202848 , `sdk_id` = 20001 , `sdk_uid` = '29bn3qdrbac5m78p1mphfqg1em' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000780s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1202848 LIMIT 1 [ RunTime:0.000848s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001516s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'rescue-dog' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000908s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001243s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000836s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001229s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 345 AND `uid` = 1202848 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001025s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001575s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1202848 AND `game_id` = 345 LIMIT 1 [ RunTime:0.001014s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 345 AND `rate_status` = 1 [ RunTime:0.001012s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 345 AND `rate_status` = 2 [ RunTime:0.000964s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 345 [ RunTime:0.001463s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001343s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 345 AND `uid` = 1202848 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000865s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 345 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000898s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1202848 , `game_id` = 345 , `game_name` = 'Rescue Dog' , `game_icon` = '/public/20250625/0ff533a854aa60edf34e2e2527e77890.jpg' , `game_main_img` = '/public/20250625/a34ff5edbc4c682e66c514b14032c7f1.jpg' , `game_title` = 'Rescue Dog' , `play_time` = '2026-03-06 14:29:31' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001111s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000851s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001277s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 345 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000836s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001295s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 345 AND `status` = 1 LIMIT 1 [ RunTime:0.000855s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 345 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000907s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001159s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006559s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006359s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000855s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000830s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000839s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000824s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000813s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000813s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000836s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000813s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000861s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001352s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 345 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 345 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1202848 ) LIMIT 1 [ RunTime:0.000872s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 345 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 345 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1202848 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000859s ]
0.119057s