Run Guys Knockout Royale-Free online casual games

afgame logo
Account
ID: 1199659
switch icon Switch Account
Social Linkage
google icon Google
Link
facebook icon Facebook
Unlink
Link
apple icon Apple
Unlink
Link
Delete Account
facebook icon
copy
Switch Account
google login icon
Google
facebook login icon
Facebook
apple login icon
Apple
  • Favourites icon Favourites
  • Recently Played icon Recently Played
  • Home icon Home
  • Top Charts icon Top Charts
  • Collection icon Collection
  • Privacy Policy icon Privacy Policy
  • Terms of Service icon Terms of Service
  • Cookie Policy icon Cookie Policy
  • Contact Us icon Contact Us
  • Instagram icon Instagram
  • Facebook icon Facebook
  • YouTube icon YouTube
  • Tiktok icon TikTok
  • X icon X

Run Guys Knockout Royale

Run Guys Knockout Royale
Run Guys Knockout Royale
Rate
0.0
Top Charts
No. 560
Category
.IO
yes 0 Like
yes 0 Dislike
Add to favorites Add to favorites
Share Share
Fullscreen Fullscreen
Similar Game
Weapon Survivor
Weapon Survivor
Cubes 2048.io
Cubes 2048.io
Snake Train Zone
Snake Train Zone
Count Master Match Color Run
Count Master Match Color Run
Snake Color Race
Snake Color Race
Christmas Snowball Arena
Christmas Snowball Arena
Zombie Royale Io
Zombie Royale Io
Crowd City 2
Crowd City 2
Hide and Seek:The Original HNS Stickman Game
Hide and Seek:The Original HNS Stickman Game
left icon
left icon
banner banner banner

Game Info

Game name: Run Guys Knockout Royale Rating:
0.0
Developer: H5GAMES4U Category: .IO Languages: English

About game Run Guys Knockout Royale

Get ready for chaos, laughter, and non-stop action in Run Guys: Knockout Royale! This multiplayer running game throws you into hilarious obstacle courses where only the quickest survive. In Seesaw Mode, dash across wobbly platforms while trying to keep your balance. Race through spinning logs, trapdoors, and tricky obstacles at breakneck speeds. Each round eliminates the slowest players, so you've got to stay on your toes! In Mountain Climbing, race to the top and leap for the crown—but watch out for traps and tricky challenges along the way. Be the last one standing and claim victory in the final Royale race! Earn coins to unlock awesome skins and stand out in the crowd. Every match is wildly unpredictable and packed with laughs. It's part racing, part party, and 100% fun. Join the race now—the chaos is waiting!
Read more

Game News

Chaos Run Guys: Wild Knockout Royale Fun
Chaos Run Guys: Wild Knockout Royale Fun Game Introduction Dive into a world where chaos meets laughter—welcome to the wild multiplayer fun of Run Guys: Knockout Royale! This isn’t just a race; it’s a hilarious showdown where speed, balance, and quick reflexes are your tickets to victory.Take on the iconic seesaw mode first: sprint across wobbly planks, adjust your pace to stay steady, and zoom toward the finish line before the unforgiving timer leaves you behind. Then brace for heart-pounding challenges: dash through spinning wooden columns that block your path, leap over trap floors that vanish in an instant, and weave past tricky obstacles that’ll trip you up at every turn. Here’s the twist—every level weeds out the slowest players—so slack off, and you’ll be watching the rest of the race from the sidelines.When the terrain shifts to mountain climbing, channel your inner champion: scramble up steep slopes, outpace rivals, and be the first to reach the summit. Timing is everything here—leap onto the glowing crown at the top, and you’ll secure a spot in the next round. No matter the mode, precise controls are key: dodge swinging hammers, avoid rolling boulders, and outmaneuver fellow runners to stay in the game.Win matches to earn coins, then unlock a rainbow of fun skins to make your Run Guy stand out—from silly animal costumes to bold neon looks, there’s a style for every vibe. What makes this game unbeatable? Every match is a surprise: one round you’re laughing at a rival’s clumsy fall, the next you’re clinging to victory by a hair. It’s part high-energy race, part chaotic party, and 100% nonstop fun!Ready to join the madness? Lace up your virtual shoes, jump into the race, and let the laughter (and knockout chaos) begin—your royale champion title is waiting!   Game Features Multiplayer Fun Competition: Focuses on online multiplayer, combining racing and party elements, offering both excitement and funUnique Level Modes: Includes diverse gameplay such as seesaw balance challenges, spinning obstacle sprints, and mountain-climbing summit racesReal-Time Elimination Mechanism: Eliminates the slowest players in each level, with a tight rhythm that tests reflexes and operationsPersonalized Skin System: Earn coins by winning, and unlock special skins like animal costumes and neon-style outfitsRandom Fun Experience: Each match is full of unexpected moments, featuring uncertainty and hilarious scenes   Gameplay and Controls Basic Controls: Manipulate the character to move, jump, and dive. Simple operations allow for direction adjustment and triggering key actions.Core Actions: Use jumps to cross obstacles, and dives to gain speed or seize positions. Master timing accurately to avoid obstacles like spinning pillars and trap floors.Scenario Adaptation: In Seesaw Mode, stay in the middle position to maintain balance; in Mountain-Climbing Mode, jump and climb to overtake opponents.Combat & Survival: Push or attack opponents to hinder their progress. Avoid falling or colliding with traps, and stay in the game by eliminating slower players.Winning Goal: Sprint at full speed throughout the match. Be the first to reach the finish line or climb to the top to touch the crown. Win matches to earn coins and unlock skins.   Game Guide 1. Refine Basic Controls: From "Able to Play" to "Mastery"Core controls are not just about moving and jumping; you need to master the principle of "light operations + timing control". Avoid holding the direction button continuously when moving; instead, use small adjustments to maintain your position, which can reduce collision lag especially in crowded areas. When jumping, predict the landing spot. For dynamic obstacles like spinning pillars, jump 1 second in advance and connect with a dive—this not only accelerates your movement but also reduces your hitbox. In addition to speeding up, diving helps you seize the inner position in narrow passages and quickly pass through decelerating areas like slime pools to minimize stay time. 2. Key Strategies for Special Mode ClearanceSeesaw Mode: Remember the rule of "middle position + small-step adjustments" and never run near the edges. Observe the tilt angle of the seesaw: step back slightly when the opposite side sinks, and rush forward when your side rises. This way, you can gain momentum while avoiding falling due to imbalance.Mountain-Climbing Mode: Prioritize choosing the left or right slopes and avoid the crowded middle area. When encountering raised obstacles, use the "jump-dive combo" technique—dive immediately after jumping to quickly climb over and widen the gap with opponents. Before reaching the summit, pay attention to the crown’s position, adjust your direction in advance, and ensure you touch it first to secure victory.Trap Levels: Trap floors have a flashing warning before activation. At this point, use "small test jumps" to confirm safety before running through at full speed. For spinning pillar areas, observe the pattern of gaps and jump continuously at the right rhythm—it’s safer than charging straight ahead. 3. Rules for Combat and SurvivalIn multiplayer chaos, "using the opponent’s force against them" is the key. You can run close to opponents to use their bodies as shields against trap damage. When the time is right, gently push them to deviate from their path, but avoid wasting time on active attacks. When surrounded, use the "jump-dive breakout"—jump straight up and then dive diagonally forward to leap over the crowd and open a path. During each elimination round, there’s no need to fight for first place; maintaining a top-middle speed is sufficient. The core goal is to avoid mistakes and stay until the end. 4. Resource Management and Advanced TipsPrioritize using coins to unlock "functional skins"—some skins come with a slight speed boost. For daily practice, focus on a single mode (e.g., repeatedly honing balance skills in Seesaw Mode) to form muscle memory. Pay attention to level details: some tracks have hidden shortcuts (e.g., stepping on rainbow bricks consecutively to trigger a portal), which can save a lot of time. Remember: speed and skill are equally important, and calm judgment is more crucial than blind sprinting.
more more

Comments

Total Comments: 0
Be the first to comment.
ad image
logo
We use cookies for content recommendations, traffic measurement, and personalized ads. By using this website, you agree to the Privacy Policy and Cookie Policy.
基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-05 20:20:30 HTTP/1.1 GET : https://api-test.afgame.com/games/run-guys-knockout-royale
  2. 运行时间 : 0.102031s [ 吞吐率:9.80req/s ] 内存消耗:6,235.20kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=1bd2228eeb00f2eaa240074261f830ac
  1. /data/test/box_game_api/public/index.php ( 0.97 KB )
  2. /data/test/box_game_api/config/constant.php ( 0.39 KB )
  3. /data/test/box_game_api/vendor/autoload.php ( 0.17 KB )
  4. /data/test/box_game_api/vendor/composer/autoload_real.php ( 2.57 KB )
  5. /data/test/box_game_api/vendor/composer/platform_check.php ( 0.90 KB )
  6. /data/test/box_game_api/vendor/composer/ClassLoader.php ( 15.69 KB )
  7. /data/test/box_game_api/vendor/composer/autoload_static.php ( 14.89 KB )
  8. /data/test/box_game_api/vendor/ralouphie/getallheaders/src/getallheaders.php ( 1.60 KB )
  9. /data/test/box_game_api/vendor/symfony/deprecation-contracts/function.php ( 0.98 KB )
  10. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions_include.php ( 0.16 KB )
  11. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions.php ( 5.54 KB )
  12. /data/test/box_game_api/vendor/symfony/polyfill-php80/bootstrap.php ( 1.50 KB )
  13. /data/test/box_game_api/vendor/symfony/polyfill-mbstring/bootstrap.php ( 8.26 KB )
  14. /data/test/box_game_api/vendor/topthink/think-helper/src/helper.php ( 8.34 KB )
  15. /data/test/box_game_api/vendor/topthink/think-orm/stubs/load_stubs.php ( 0.16 KB )
  16. /data/test/box_game_api/vendor/topthink/framework/src/think/Exception.php ( 1.69 KB )
  17. /data/test/box_game_api/vendor/topthink/framework/src/think/Facade.php ( 2.71 KB )
  18. /data/test/box_game_api/vendor/adbario/php-dot-notation/src/helpers.php ( 0.57 KB )
  19. /data/test/box_game_api/vendor/mtdowling/jmespath.php/src/JmesPath.php ( 0.36 KB )
  20. /data/test/box_game_api/vendor/symfony/translation/Resources/functions.php ( 0.55 KB )
  21. /data/test/box_game_api/vendor/alibabacloud/client/src/Functions.php ( 5.33 KB )
  22. /data/test/box_game_api/vendor/google/apiclient-services/autoload.php ( 1.28 KB )
  23. /data/test/box_game_api/vendor/phpseclib/phpseclib/phpseclib/bootstrap.php ( 0.72 KB )
  24. /data/test/box_game_api/vendor/google/apiclient/src/aliases.php ( 3.05 KB )
  25. /data/test/box_game_api/vendor/google/apiclient/src/Client.php ( 43.87 KB )
  26. /data/test/box_game_api/vendor/google/apiclient/src/Service.php ( 1.91 KB )
  27. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Revoke.php ( 2.29 KB )
  28. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Verify.php ( 7.94 KB )
  29. /data/test/box_game_api/vendor/google/apiclient/src/Model.php ( 10.00 KB )
  30. /data/test/box_game_api/vendor/google/apiclient/src/Utils/UriTemplate.php ( 10.74 KB )
  31. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle6AuthHandler.php ( 3.12 KB )
  32. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle7AuthHandler.php ( 0.71 KB )
  33. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/AuthHandlerFactory.php ( 1.58 KB )
  34. /data/test/box_game_api/vendor/google/apiclient/src/Http/Batch.php ( 7.97 KB )
  35. /data/test/box_game_api/vendor/google/apiclient/src/Http/MediaFileUpload.php ( 9.87 KB )
  36. /data/test/box_game_api/vendor/google/apiclient/src/Http/REST.php ( 6.28 KB )
  37. /data/test/box_game_api/vendor/google/apiclient/src/Task/Retryable.php ( 0.73 KB )
  38. /data/test/box_game_api/vendor/google/apiclient/src/Task/Exception.php ( 0.70 KB )
  39. /data/test/box_game_api/vendor/google/apiclient/src/Exception.php ( 0.68 KB )
  40. /data/test/box_game_api/vendor/google/apiclient/src/Task/Runner.php ( 8.03 KB )
  41. /data/test/box_game_api/vendor/google/apiclient/src/Collection.php ( 3.04 KB )
  42. /data/test/box_game_api/vendor/google/apiclient/src/Service/Exception.php ( 1.99 KB )
  43. /data/test/box_game_api/vendor/google/apiclient/src/Service/Resource.php ( 11.17 KB )
  44. /data/test/box_game_api/vendor/google/apiclient/src/Task/Composer.php ( 3.69 KB )
  45. /data/test/box_game_api/vendor/overtrue/pinyin/src/const.php ( 0.49 KB )
  46. /data/test/box_game_api/vendor/qcloud/cos-sdk-v5/src/Common.php ( 2.40 KB )
  47. /data/test/box_game_api/vendor/symfony/var-dumper/Resources/functions/dump.php ( 0.79 KB )
  48. /data/test/box_game_api/vendor/topthink/think-queue/src/common.php ( 1.01 KB )
  49. /data/test/box_game_api/vendor/topthink/framework/src/think/App.php ( 14.26 KB )
  50. /data/test/box_game_api/vendor/topthink/framework/src/think/Container.php ( 15.38 KB )
  51. /data/test/box_game_api/vendor/psr/container/src/ContainerInterface.php ( 1.02 KB )
  52. /data/test/box_game_api/app/provider.php ( 0.19 KB )
  53. /data/test/box_game_api/vendor/topthink/framework/src/think/Http.php ( 6.12 KB )
  54. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Str.php ( 7.29 KB )
  55. /data/test/box_game_api/vendor/topthink/framework/src/think/Env.php ( 4.64 KB )
  56. /data/test/box_game_api/app/common.php ( 18.03 KB )
  57. /data/test/box_game_api/vendor/topthink/framework/src/helper.php ( 18.44 KB )
  58. /data/test/box_game_api/vendor/topthink/framework/src/think/Config.php ( 5.03 KB )
  59. /data/test/box_game_api/config/aliSms.php ( 0.52 KB )
  60. /data/test/box_game_api/config/alibabaConfig.php ( 0.40 KB )
  61. /data/test/box_game_api/config/apiConfig.php ( 0.27 KB )
  62. /data/test/box_game_api/config/app.php ( 1.05 KB )
  63. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Env.php ( 1.67 KB )
  64. /data/test/box_game_api/config/cache.php ( 3.00 KB )
  65. /data/test/box_game_api/config/clickhouse.php ( 0.61 KB )
  66. /data/test/box_game_api/config/console.php ( 0.60 KB )
  67. /data/test/box_game_api/config/cookie.php ( 0.56 KB )
  68. /data/test/box_game_api/config/database.php ( 8.96 KB )
  69. /data/test/box_game_api/config/filesystem.php ( 1.37 KB )
  70. /data/test/box_game_api/config/jrttApiConfig.php ( 25.11 KB )
  71. /data/test/box_game_api/config/lang.php ( 0.81 KB )
  72. /data/test/box_game_api/config/log.php ( 4.49 KB )
  73. /data/test/box_game_api/config/middleware.php ( 0.19 KB )
  74. /data/test/box_game_api/config/payConfig.php ( 8.51 KB )
  75. /data/test/box_game_api/config/queue.php ( 1.42 KB )
  76. /data/test/box_game_api/config/route.php ( 1.54 KB )
  77. /data/test/box_game_api/config/session.php ( 0.57 KB )
  78. /data/test/box_game_api/config/sms.php ( 1.41 KB )
  79. /data/test/box_game_api/config/smsWhiteList.php ( 0.10 KB )
  80. /data/test/box_game_api/config/sourceUrlConfig.php ( 0.09 KB )
  81. /data/test/box_game_api/config/trace.php ( 0.34 KB )
  82. /data/test/box_game_api/config/view.php ( 0.82 KB )
  83. /data/test/box_game_api/config/wechatConfig.php ( 4.49 KB )
  84. /data/test/box_game_api/config/xsolla.php ( 1.14 KB )
  85. /data/test/box_game_api/app/event.php ( 0.25 KB )
  86. /data/test/box_game_api/vendor/topthink/framework/src/think/Event.php ( 6.96 KB )
  87. /data/test/box_game_api/app/service.php ( 0.13 KB )
  88. /data/test/box_game_api/app/AppService.php ( 0.26 KB )
  89. /data/test/box_game_api/vendor/topthink/framework/src/think/Service.php ( 1.67 KB )
  90. /data/test/box_game_api/vendor/topthink/framework/src/think/Lang.php ( 7.60 KB )
  91. /data/test/box_game_api/app/lang/en-us.php ( 4.21 KB )
  92. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/Error.php ( 3.19 KB )
  93. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/RegisterService.php ( 1.33 KB )
  94. /data/test/box_game_api/vendor/services.php ( 0.17 KB )
  95. /data/test/box_game_api/vendor/topthink/framework/src/think/service/PaginatorService.php ( 1.52 KB )
  96. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ValidateService.php ( 0.99 KB )
  97. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ModelService.php ( 1.76 KB )
  98. /data/test/box_game_api/vendor/topthink/think-queue/src/queue/Service.php ( 1.24 KB )
  99. /data/test/box_game_api/vendor/topthink/think-trace/src/Service.php ( 0.77 KB )
  100. /data/test/box_game_api/vendor/topthink/framework/src/think/Middleware.php ( 6.78 KB )
  101. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/BootService.php ( 0.77 KB )
  102. /data/test/box_game_api/vendor/topthink/think-orm/src/Paginator.php ( 11.80 KB )
  103. /data/test/box_game_api/vendor/topthink/framework/src/think/Validate.php ( 46.10 KB )
  104. /data/test/box_game_api/vendor/topthink/think-orm/src/Model.php ( 25.67 KB )
  105. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Arrayable.php ( 0.09 KB )
  106. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Jsonable.php ( 0.13 KB )
  107. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Attribute.php ( 17.61 KB )
  108. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/RelationShip.php ( 26.12 KB )
  109. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/ModelEvent.php ( 2.27 KB )
  110. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/TimeStamp.php ( 5.70 KB )
  111. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Conversion.php ( 10.41 KB )
  112. /data/test/box_game_api/vendor/topthink/framework/src/think/Db.php ( 2.87 KB )
  113. /data/test/box_game_api/vendor/topthink/think-orm/src/DbManager.php ( 8.28 KB )
  114. /data/test/box_game_api/vendor/topthink/framework/src/think/Log.php ( 8.50 KB )
  115. /data/test/box_game_api/vendor/topthink/framework/src/think/Manager.php ( 3.98 KB )
  116. /data/test/box_game_api/vendor/psr/log/Psr/Log/LoggerInterface.php ( 3.04 KB )
  117. /data/test/box_game_api/vendor/topthink/framework/src/think/Cache.php ( 4.79 KB )
  118. /data/test/box_game_api/vendor/psr/simple-cache/src/CacheInterface.php ( 4.50 KB )
  119. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Arr.php ( 16.63 KB )
  120. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/File.php ( 7.42 KB )
  121. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/Driver.php ( 8.06 KB )
  122. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/CacheHandlerInterface.php ( 2.25 KB )
  123. /data/test/box_game_api/vendor/topthink/framework/src/think/Console.php ( 22.65 KB )
  124. /data/test/box_game_api/app/Request.php ( 0.09 KB )
  125. /data/test/box_game_api/vendor/topthink/framework/src/think/Request.php ( 54.04 KB )
  126. /data/test/box_game_api/app/middleware.php ( 0.25 KB )
  127. /data/test/box_game_api/vendor/topthink/framework/src/think/Pipeline.php ( 2.61 KB )
  128. /data/test/box_game_api/vendor/topthink/think-trace/src/TraceDebug.php ( 2.94 KB )
  129. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/SessionInit.php ( 2.06 KB )
  130. /data/test/box_game_api/vendor/topthink/framework/src/think/Session.php ( 1.80 KB )
  131. /data/test/box_game_api/vendor/topthink/framework/src/think/session/driver/File.php ( 6.28 KB )
  132. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/SessionHandlerInterface.php ( 0.87 KB )
  133. /data/test/box_game_api/vendor/topthink/framework/src/think/session/Store.php ( 7.26 KB )
  134. /data/test/box_game_api/vendor/topthink/framework/src/think/Route.php ( 23.74 KB )
  135. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleName.php ( 5.30 KB )
  136. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Domain.php ( 5.41 KB )
  137. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleGroup.php ( 13.91 KB )
  138. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Rule.php ( 22.98 KB )
  139. /data/test/box_game_api/route/android.php ( 3.38 KB )
  140. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Route.php ( 4.84 KB )
  141. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleItem.php ( 9.23 KB )
  142. /data/test/box_game_api/route/apis.php ( 7.50 KB )
  143. /data/test/box_game_api/route/app.php ( 1.56 KB )
  144. /data/test/box_game_api/route/pay.php ( 1.45 KB )
  145. /data/test/box_game_api/route/sdkApi.php ( 2.71 KB )
  146. /data/test/box_game_api/route/view.php ( 2.81 KB )
  147. /data/test/box_game_api/vendor/topthink/framework/src/think/route/dispatch/Controller.php ( 6.61 KB )
  148. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Dispatch.php ( 6.93 KB )
  149. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/AllowCrossDomain.php ( 2.08 KB )
  150. /data/test/box_game_api/app/controller/view/Game.php ( 12.98 KB )
  151. /data/test/box_game_api/app/controller/view/ViewBaseController.php ( 9.34 KB )
  152. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Log.php ( 2.94 KB )
  153. /data/test/box_game_api/vendor/topthink/framework/src/think/log/driver/File.php ( 6.17 KB )
  154. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/LogHandlerInterface.php ( 0.86 KB )
  155. /data/test/box_game_api/vendor/topthink/framework/src/think/log/Channel.php ( 6.54 KB )
  156. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogRecord.php ( 0.86 KB )
  157. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogWrite.php ( 0.88 KB )
  158. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  159. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  160. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  161. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  162. /data/test/box_game_api/app/model/BaseModel.php ( 3.90 KB )
  163. /data/test/box_game_api/vendor/topthink/think-orm/src/db/connector/Mysql.php ( 4.39 KB )
  164. /data/test/box_game_api/vendor/topthink/think-orm/src/db/PDOConnection.php ( 52.45 KB )
  165. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Connection.php ( 7.67 KB )
  166. /data/test/box_game_api/vendor/topthink/think-orm/src/db/ConnectionInterface.php ( 4.56 KB )
  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001434s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001696s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1199659 LIMIT 1 [ RunTime:0.000921s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001766s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'run-guys-knockout-royale' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000976s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001690s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.001092s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001493s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 249 AND `uid` = 1199659 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000885s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001345s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1199659 AND `game_id` = 249 LIMIT 1 [ RunTime:0.001073s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 249 AND `rate_status` = 1 [ RunTime:0.001029s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 249 AND `rate_status` = 2 [ RunTime:0.001067s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 249 [ RunTime:0.001508s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001409s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 249 AND `uid` = 1199659 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000875s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 249 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000928s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1199659 , `game_id` = 249 , `game_name` = 'Run Guys Knockout Royale' , `game_icon` = '/game_icon/Run-Guys-Knockout-Royale.jpg' , `game_main_img` = '/game_icon/Run_Guys_Knockout_Royale_banner.jpg' , `game_title` = 'Run Guys Knockout Royale' , `play_time` = '2026-03-05 20:20:30' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001418s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000933s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001339s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 249 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000877s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001347s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 249 AND `status` = 1 LIMIT 1 [ RunTime:0.000878s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 249 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000972s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001255s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '19' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.002254s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '19' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001933s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000905s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (19,2) [ RunTime:0.000871s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000843s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000836s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000827s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000849s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000867s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000832s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000835s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001367s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 249 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 249 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1199659 ) LIMIT 1 [ RunTime:0.000909s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 249 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 249 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1199659 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000893s ]
0.108536s