Screw Sort 3d Screw Puzzle-Free online casual games

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Screw Sort 3d Screw Puzzle

Screw Sort 3d Screw Puzzle
Screw Sort 3d Screw Puzzle
8+
Rate
5.0
Top Charts
No. 444
Category
Puzzle
yes 1 Like
yes 0 Dislike
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Game Info

Game name: Screw Sort 3d Screw Puzzle Rating:
5.0
Developer: H5GAMES4U Category: Puzzle Age Rating: 8+ Languages: English Platforms: IOS,Android,Windows,Mac Technology: HTML5

About game Screw Sort 3d Screw Puzzle

Get ready to test your brainpower with Screw Sort 3D: Screw Puzzle! This casual 3D puzzle game invites you into a creative world of problem-solving fun. Your goal is simple: match screws by color and guide them to their correct boxes. Rotate the 3D model to spot matching colors and plan your moves carefully—every decision counts in finding the most efficient sorting strategy. Stuck? Use handy props to breeze through tricky levels! With vibrant 3D graphics that bring the puzzles to life, this game is both relaxing and mentally stimulating. Each level offers a fresh challenge, so keep pushing your skills to unlock more exciting stages!
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How to play Screw Sort 3d Screw Puzzle

Test your mind with Screw Sort 3D, a casual 3D puzzle game that blends creativity with problem-solving. Your goal is to match screws by color and move them into the correct boxes. Rotate the model to find and align each colored screw with its matching container.
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Game News

Calm 3D Screw: Joyful Sort Puzzle
Calm 3D Screw: Joyful Sort Puzzle Game Introduction Ready to spark your wit and test your strategic thinking with Screw Sort 3D: Screw Puzzle? This charming casual 3D puzzle game pulls you into a vibrant world where creativity meets problem-solving fun—all centered around one satisfying goal: sorting screws by color!Here’s how it works: You’ll need to match screws of the same hue and guide them into their correct boxes. But it’s not just about quick moves—twist and turn the 3D model to spot every screw, and every decision calls for careful planning to nail the most efficient sorting strategy. Stuck on a tricky level? No worries! Use handy props to smooth your way and keep the fun flowing.What makes this game even more delightful? Its stunning 3D graphics bring every screw, box, and detail to life, making each sort feel lively and rewarding. Whether you’re looking to unwind after a long day or crave a gentle mental challenge, Screw Sort 3D: Screw Puzzle hits the spot—it’s relaxing and engaging!Every new level serves up a fresh twist, so you’ll never get bored. Dive in, challenge yourself, and unlock more exciting stages as you become a true screw-sorting pro!   Game Features Strategic Color-Sorting Gameplay: Match screws by color and guide them into the correct boxes. You need to rotate the 3D modeling to find the right angle, and each move requires planning an efficient strategy;Item-Assisted Level Clearing: When facing difficult levels, you can use practical items to break through, ensuring smooth gameplay;Stunning 3D Graphics: Screws and boxes have realistic details, making the sorting process more immersive and rewarding;Dual Experience Traits: It can both relieve stress and provide a mild mental challenge, meeting different needs;Fresh Level Design: Each level has innovative gameplay, no sense of dullness, and you can unlock more levels to progress.   Gameplay and Controls Observe & Adjust: Drag the screen to rotate the 3D model and locate the colored screws to be sorted;Grab & Place: Tap to select screws of the same color, then drag them into the storage box of the corresponding color;Strategic Planning: Prioritize sorting easily distinguishable colors to avoid failure caused by full temporary slots;Item Assistance: When stuck on a level, tap the item icon to use auxiliary functions and overcome difficulties;Level Unlock: Clear all screws in the current level to pass and unlock the next fresh challenge.   Game Guide Want to clear levels efficiently without getting stuck in Screw Sort 3D: Screw Puzzle? Master the three-step method of "Observe - Operate - Strategize" to easily become a sorting expert—even when facing later levels with increased complexity, you can handle them calmly. Observation in the early stage is crucial. After entering a level, don’t rush to act. First, spend 10-20 seconds dragging the screen to rotate the 3D model, checking it from multiple angles such as the top, side, and bottom to fully figure out the color and quantity of all screws. Pay special attention to screws hidden in the gaps of the model—for example, the grooves of cylindrical models or the corner joints of square models. These screws are easy to overlook. If you miss them in the early stage, you may have no extra temporary slots left when you find them later, leading to wasted time on readjustment. At the same time, observe the position of the storage boxes and plan the movement path for screws of different colors. For instance, place the storage box corresponding to screws of a color with a large quantity (such as more than 10 red screws) in a convenient position on the right side of the screen. Use your left hand to control the rotation of the model and your right hand to operate the movement, reducing the steps of cross-hand operation and improving efficiency. There are skills for operation in the middle stage. When tapping to select screws of the same color, try to select all screws that can be directly moved to the corresponding storage box at once—for example, if you can see 5 yellow screws from the current perspective and the yellow storage box is unobstructed, select and move them all at once to avoid operational errors caused by repeated color switching. If screws are blocked by other colors (e.g., green screws on the outer layer and purple screws on the inner layer), first sort the easily movable green screws on the outer layer, then focus on handling the purple screws on the inner layer. This prevents accidentally touching the outer screws and disrupting the order when trying to force-move the inner screws. Additionally, prioritize sorting screws of unique colors with small quantities, such as only 2 blue screws. After sorting them quickly, you can reduce color interference on the screen, then focus on sorting screws of colors with large quantities (like red and yellow) to avoid failure due to full temporary slots. Rely on items when stuck in the later stage. If a certain type of screw is wrapped in layers (e.g., three layers of screws of different colors stacked), and you can’t move it smoothly even after repeatedly adjusting the model angle, don’t waste time struggling—click the item icon in the corner of the screen in time. For example, after activating the "Penetration Prompt" item, the blocked screws will display a translucent outline to help you quickly locate the target; the "Temporary Expansion" item can add 2 more slots to the original 3 temporary slots, giving you more space to temporarily place screws to be sorted and flexibly adjust the order, easily overcoming difficulties. Each cleared level unlocks a new one. In later levels, special screws with patterns will also appear (you need to confirm that the pattern matches the storage box), but the core logic remains the same. Maintain the rhythm of "Observe first, operate second, and make good use of items," and you can continuously unlock challenges and enjoy the sorting fun of going from "chaotic and flustered" to "calm and proficient."
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  1. 请求信息 : 2026-03-06 04:37:31 HTTP/1.1 GET : https://api-test.afgame.com/games/screw-sort-3d-screw-puzzle
  2. 运行时间 : 0.112319s [ 吞吐率:8.90req/s ] 内存消耗:6,324.75kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=44bf4bea9cebce4665a577ee4aa9b05c
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  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001554s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001656s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'i8tsldpbklqpilgdceiuu896ql' LIMIT 1 [ RunTime:0.000916s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001322s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001393s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1201447 , `sdk_id` = 20001 , `sdk_uid` = 'i8tsldpbklqpilgdceiuu896ql' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000849s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1201447 LIMIT 1 [ RunTime:0.000878s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001529s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'screw-sort-3d-screw-puzzle' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000982s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001302s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000879s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001281s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 251 AND `uid` = 1201447 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000873s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001198s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1201447 AND `game_id` = 251 LIMIT 1 [ RunTime:0.001076s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 251 AND `rate_status` = 1 [ RunTime:0.001019s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 251 AND `rate_status` = 2 [ RunTime:0.001028s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 251 [ RunTime:0.001428s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001302s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 251 AND `uid` = 1201447 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000877s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 251 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000923s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1201447 , `game_id` = 251 , `game_name` = 'Screw Sort 3d Screw Puzzle' , `game_icon` = '/game_icon/Screw-Sort-3d-Screw-Puzzle.jpg' , `game_main_img` = '/game_icon/Screw_Sort_3d_Screw_Puzzle_banner.jpg' , `game_title` = 'Screw Sort 3d Screw Puzzle' , `play_time` = '2026-03-06 04:37:31' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001141s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000910s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001297s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 251 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000888s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001307s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 251 AND `status` = 1 LIMIT 1 [ RunTime:0.000898s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 251 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000932s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001200s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.006966s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '12' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.006250s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000905s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000862s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000844s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000947s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000842s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000854s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000839s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000844s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 12 [ RunTime:0.000849s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001382s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 251 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 251 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201447 ) LIMIT 1 [ RunTime:0.000954s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 251 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 251 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1201447 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000908s ]
0.118776s