Squishy Slime Maker-Free online casual games

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Squishy Slime Maker

Squishy Slime Maker
Squishy Slime Maker
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Category
Cooking
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Game Info

Game name: Squishy Slime Maker Rating:
0.0
Developer: H5GAMES4U Category: Cooking Languages: English

About game Squishy Slime Maker

Welcome to Squishy Slime Maker, your go-to casual slime simulator! If you're bursting with magical ideas or a unique imagination, you've come to the perfect place. Mix enchanting ingredients, pick your favorite colors, and enjoy the satisfying squish of adorable, gooey slime. Unleash your inner artist to create beautiful, lovable slime masterpieces. In this game, you'll craft your own slime from scratch—don't worry, a friendly guide will walk you through each step, from mixing and shaping to coloring. Explore a variety of themes, from cute animals to vibrant flowers, and find the one that fits your style! Take your time, add your personal touch, and dive into the joyful world of DIY slime-making!
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Game News

Cozy Slime Maker: Squishy Calming Creations
Cozy Slime Maker: Squishy Calming Creations Game Introduction Welcome to Squishy Slime Maker, the ultimate casual slime simulator for all creative souls! Bursting with magical ideas or wild, unique imagination? This is your perfect playground. Mix up magical ingredients, pick your go-to vibrant colors, and dive into the satisfying fun of touching those cute, squishy, slimy creations! Unleash your inner artist and design the pretty, lovely slimy squishy exactly how you like it.In this game, you’ll craft your very own slimy squishy from scratch—and it’s totally hassle-free! The in-game guide will walk you through every step slowly and steadily: from blending ingredients to shaping the squishy mixture, and finally adding gorgeous hues to your slime. There are tons of themes to choose from too—whether you’re obsessed with adorable little animals or bright, colorful flowers, you’ll definitely find one that matches your vibe. Take it easy, craft slimes with your one-of-a-kind designs, and savor every bit of this joyful DIY slime-making journey!   Game Features 1.  High freedom full-process DIY, unlock endless creative funCreate your exclusive slime from scratch. You can independently control every step, from mixing magic ingredients and blending your favorite colors to shaping as you like. Unleash your imagination and creativity without being restricted by fixed templates. 2.  Newbie-friendly with zero threshold, easy to get started effortlesslyBuilt-in thoughtful step-by-step tutorials guide you through the entire making process hand in hand. The instructions from ingredient mixing to coloring are clear at every stage. Even if it’s your first time playing, you can quickly master the skills and make beautiful slime easily. 3.  Rich themes to choose freely, suitable for different preferencesIt covers diverse themes including cute animals and colorful flowers. Whether you prefer a soft cute style or a fresh style, you can always find a creative direction that fits your taste, making each slime have its own unique features. 4.  Realistic soft and squishy texture, full of stress relief and healing vibesRestore the real soft and squishy texture of slime, with delicate feedback when touching, kneading and pressing. The fluffy and tender touch is super healing. Daily tiredness and pressure can be easily relieved during interaction, perfect for leisure and relaxation. 5.  Relaxed and unrestrained casual gameplay, ideal for fragmented timeNo level challenges or time limits, no need to rush progress or compete for rankings. Open and play anytime, pause whenever you want. You can enjoy the fun of DIY even in fragmented time, focusing on pure relaxation and comfort. 6.  Exclusive personalized customization, full of sense of accomplishmentSupport customized design details, with free adjustment of colors and shapes. Every slime you make is one of a kind. You will gain great sense of accomplishment when finishing your exclusive slime works.   Gameplay and Controls 1.  Follow the guide to add magic ingredients and mix evenly with one tap2.  Pick your favorite colors and blend your exclusive shade freely3.  Drag your finger to shape and create your personalized slime4.  Knead as you like after finishing and enjoy the satisfying stress-relief interaction   Game Guide As a therapeutic DIY simulation game, the core fun of Squishy Slime Maker lies in free creation and stress-relieving interaction. This guide will take you from basic operations to advanced skills, helping you quickly master the essence of making and create exclusive slimes with unique characteristics. Basic Introduction: Follow the Guide Steadily. Beginners don't need to worry about the difficulty of getting started—just strictly follow the built-in in-game guide. When adding magic ingredients in the first step, following the prompted order ensures a uniform texture and avoids clumping later; after clicking "One-Click Mix" in the mixing stage, you can manually knead for an additional 10 seconds to make the ingredients blend more fully. For the color mixing stage, it's recommended to first determine the main color, then add a small amount of auxiliary colors for fine-tuning. Beginners should prioritize 2-3 color combinations to avoid messy colors. At the initial shaping stage, practice with simple basic shapes such as spheres and long strips to familiarize yourself with the force feedback of dragging and pressing with your fingertips. Advanced Skills: Unlock Dual Improvements in Texture and Creativity. To make your slime more distinctive, you can master these skills: For texture adjustment, add less activator if you prefer a soft and chewy texture, or appropriately increase foam ingredients for a fluffy feel; use the "layered addition method" for decoration matching—first mix glitter and pearlescent powder into the base slime, then embed sequins and mini decorations on the surface after shaping to enhance the sense of layering. For advanced color matching, you can try gradient effects: first pour the main color slime, then slowly add the secondary color along the edge, and knead until half-blended to achieve a natural gradient. Theme Creation: Accurately Match Preferences for High-Quality Shots. The game has diverse built-in themes such as cute pets and flowers. You can design targeted creations: For the cute pet theme, prioritize soft color schemes, use shaping tools to pinch round outlines, and match decorations like small eyes and ears; for the flower theme, use gradient colors to create petal textures and embed colored beads to simulate flower cores. After completing the work, you can adjust the angle in display mode and turn on ASMR sound effects—you can not only enjoy stress-relieving interaction but also easily take high-quality photos of your work. Stress-Relief Gameplay and Resource Acquisition: Enjoy Stress-Free Creation. The game has no level challenges or time limits—you can open it anytime during fragmented time to knead and relieve stress. It's recommended to choose slime with high viscosity and release pressure through repeated stretching and squeezing. You can obtain rare ingredients by logging in daily and completing theme creations. After accumulating resources, you can try unlocking special texture slimes such as luminous and magnetic ones to experience more creative fun. Remember, there's no need to pursue the "perfect formula"—free imagination is the core of the game, and every unique work is worth collecting.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-05 18:42:37 HTTP/1.1 GET : https://api-test.afgame.com/games/squishy-slime-maker
  2. 运行时间 : 0.097614s [ 吞吐率:10.24req/s ] 内存消耗:6,242.46kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=054f4f047ab7b0068e88f974b2471a51
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  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001423s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001547s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1198322 LIMIT 1 [ RunTime:0.000862s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001437s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'squishy-slime-maker' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000926s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001270s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000893s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001225s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 425 AND `uid` = 1198322 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000840s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001522s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1198322 AND `game_id` = 425 LIMIT 1 [ RunTime:0.001080s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 425 AND `rate_status` = 1 [ RunTime:0.000989s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 425 AND `rate_status` = 2 [ RunTime:0.001003s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 425 [ RunTime:0.001392s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001396s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 425 AND `uid` = 1198322 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000861s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 425 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000881s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1198322 , `game_id` = 425 , `game_name` = 'Squishy Slime Maker' , `game_icon` = '/game_icon/Squishy-Slime-Maker.jpg' , `game_main_img` = '/game_icon/Squishy_Slime_Maker_banner.jpg' , `game_title` = 'Squishy Slime Maker' , `play_time` = '2026-03-05 18:42:37' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001171s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000843s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001301s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 425 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000858s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001375s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 425 AND `status` = 1 LIMIT 1 [ RunTime:0.000846s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 425 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000888s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001210s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '8' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.001842s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '8' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001539s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000842s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000831s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000833s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000867s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000825s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000831s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000851s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 8 [ RunTime:0.000825s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (3,8) [ RunTime:0.000849s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001321s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 425 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 425 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198322 ) LIMIT 1 [ RunTime:0.000867s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 425 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 425 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198322 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000870s ]
0.104145s