Tank Attack-Free online casual games

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Tank Attack

Tank Attack
Tank Attack
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Category
.IO
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Game Info

Game name: Tank Attack Rating:
0.0
Developer: H5GAMES4U Category: .IO Languages: English

About game Tank Attack

Get ready, commander! Tank Attack drops you into the most explosive battlefield you've ever seen. Take control of your armored vehicle and dive straight into the chaos! Your mission: attack, destroy, and survive. Aim your cannon at enemy tanks, and use the terrain for cover to dodge incoming fire. With simple controls and non-stop action, it's the perfect game for anyone who loves fast-paced combat! Take down the ultimate boss for awesome rewards, unlock new maps to test your skills, and upgrade your tank to boost its firepower, armor, and more. Do you have what it takes to become the top tank commander? Experience the thrill of all-out shooting mayhem! Lock and load—your tank is waiting!
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Game News

Tactical Attack Tank: Outsmart Enemy Forces
Tactical Attack Tank: Outsmart Enemy Forces Game Introduction Ready, tank commander! Step into the most explosive warzone ever crafted—this is where Tank Attack ignites nonstop chaos, and only the bold survive. Clutch your controls, rev up your tank’s engine, and charge straight into the fray: your mission? Attack without mercy, destroy every enemy tank in sight, and outlast the relentless onslaught.Don’t just fire blindly—use the terrain to your advantage! Duck behind rocky barriers to dodge incoming shells, then peek out to line up the perfect cannon shot. With simple, intuitive controls, you’ll be weaving through battle and unleashing firepower like a pro in seconds—ideal for every boy who lives for the thrill of driving and dominating the battlefield.The challenge only grows: take down the ultimate boss to claim epic rewards, unlock brand-new maps that test your strategy, and upgrade your tank to turn it into an unstoppable war machine. Boost its shooting speed to rain destruction faster,  its defense to shrug off enemy hits, and fine-tune every detail to match your playstyle.Want to earn the title of the best Tank Attack commander? Feel the raw power of true shooting mayhem as you lock onto targets, load your cannon, and let loose. Your tank is idling, the battlefield is calling—are you ready to conquer it?   Game Features Terrain-Tactical Combat: Terrain such as rocks can be used as shelters or ambush points, avoiding mindless confrontation and balancing strategy with excitement.Low Threshold & Easy to Master: With intuitive control design, you can quickly grasp tank movement and shooting, suitable for young players.Personalized Tank Progression: Upgrade attributes like firepower and defense to build your exclusive war machine.Progressive Content Unlocking: Defeat enemies to unlock new maps and continuously bring fresh challenges.Player-Friendly Difficulty: From basic enemies to the ultimate boss, the difficulty increases in a stepped manner, catering to both new and core players.   Gameplay and Controls 1. Basic Core ControlsTank Movement and Steering: Control forward movement, backward movement, and steering via the control area. Push to the limit to trigger full speed, and adjust your combat position quickly based on the terrain.Aiming and Shooting: Slide the corresponding area to rotate the gun barrel for aiming. The crosshair will automatically assist in calibration when approaching enemies; trigger the firing action to launch the main cannon and accurately hit key parts of the enemy.2. Advanced Tactical OperationsTerrain Utilization Tips: When under enemy fire, move behind cover such as rocks, fine-tune the tank’s position to expose the gun barrel for counterattacks; switch perspectives to observe the terrain and enemy positions, and plan ambush routes in advance.Weapon and Item Switching: After equipping special weapons, trigger the switching action to change ammunition types; supply items dropped by elite enemies will be automatically picked up when you get close, and triggering the use action will activate effects (e.g., temporary defense boost).3. Tips for New PlayersIn the early stages, prioritize mastering the coordination of movement and aiming. Using terrain to avoid attacks is more important than firing blindly.Pay attention to the reloading progress after firing the main cannon to avoid being exposed to enemy fire during the cooldown period.When facing the ultimate boss, lock its position via the map marker and plan a flanking attack route.   Game Guide 1. Tank Progression: Build Your Exclusive War MachineIn the early stages, prioritize unlocking the dual attribute upgrades of "Firepower + Defense". Increasing firing speed shortens the reloading window, while enhancing defense allows you to withstand attacks from elite enemies. Accessory matching should align with your tank’s positioning: for assault-type tanks, choose turbochargers and ammo rack enhancements to boost mobility and firepower output; for defense-type tanks, prioritize durability upgrades and use bonus slots to activate additional protective effects. Update your tank promptly after unlocking new maps to avoid struggling in battles due to outdated attributes. 2. Practical Tactics: Perfect Coordination of Terrain and FirepowerAlways keep a distance from cover such as rocks while moving. When facing concentrated enemy attacks, immediately retreat to cover, fine-tune your tank’s position to expose only the gun barrel for aiming and shooting. Prioritize locking onto high-threat targets during aiming, such as fast-moving light tanks and elite units with area attacks. Aligning the crosshair with the enemy’s side or rear armor increases penetration rate. Switch ammunition based on scenarios: use armor-piercing rounds for regular battles, and switch to high-explosive rounds when assaulting to deal with heavily armored enemies. Launch a charge only after picking up defense supplies. 3. Boss Battle: The Winning Rule of Step-by-Step DestructionFollow the "Clear-Output-Evade" cycle in boss battles: destroy surrounding minions first at the start to avoid being attacked from both front and rear. When the boss’s health drops to 2/3 and 1/3, reinforcement enemies will spawn—be sure to clear them first before continuing to attack the boss. Observe the highlighted areas on the boss’s armor and focus fire on weak points. Immediately retreat to cover after each shot to dodge the boss’s main cannon attacks. If the boss unleashes area-of-effect skills, move at full speed to escape the attack range and counterattack only after the skill ends. 4. Tips for New Players to Avoid MistakesNever blindly chase low-health enemies to prevent falling into ambushes. Keep moving while the main cannon is reloading to avoid becoming an easy target when stationary. When facing enemies you can’t penetrate, switch perspectives to find flanking opportunities instead of confronting them head-on. In team battles, divide roles and cooperate: one player draws fire, while others attack from the rear—this is far more efficient than fighting alone. Adhere to the principle of "Survival Priority Over Output" to steadily accumulate rewards and upgrade your tank.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-05 23:17:31 HTTP/1.1 GET : https://api-test.afgame.com/games/tank-attack
  2. 运行时间 : 0.099206s [ 吞吐率:10.08req/s ] 内存消耗:6,234.77kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=d76890c672df1e28c2e09c721727160e
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  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001476s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001693s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1200374 LIMIT 1 [ RunTime:0.000932s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001587s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'tank-attack' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000987s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001534s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.001012s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001309s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 233 AND `uid` = 1200374 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000902s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001229s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200374 AND `game_id` = 233 LIMIT 1 [ RunTime:0.001047s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 233 AND `rate_status` = 1 [ RunTime:0.001062s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 233 AND `rate_status` = 2 [ RunTime:0.000989s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 233 [ RunTime:0.001389s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001306s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 233 AND `uid` = 1200374 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000884s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 233 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000913s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1200374 , `game_id` = 233 , `game_name` = 'Tank Attack' , `game_icon` = '/game_icon/Tank-Attack.jpg' , `game_main_img` = '/game_icon/Tank_Attack_banner.jpg' , `game_title` = 'Tank Attack' , `play_time` = '2026-03-05 23:17:31' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001191s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000885s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001333s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 233 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000893s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001301s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 233 AND `status` = 1 LIMIT 1 [ RunTime:0.000933s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 233 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000997s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001229s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '19' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.002216s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '19' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001911s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000930s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (19,2) [ RunTime:0.000900s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000896s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000859s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000884s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000893s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000862s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000856s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 19 [ RunTime:0.000844s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001395s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 233 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 233 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200374 ) LIMIT 1 [ RunTime:0.000922s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 233 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 233 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200374 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000908s ]
0.105645s