Bear Boom-Free online casual games

afgame logo
Account
ID: 1200168
switch icon Switch Account
Social Linkage
google icon Google
Link
facebook icon Facebook
Unlink
Link
apple icon Apple
Unlink
Link
Delete Account
facebook icon
copy
Switch Account
google login icon
Google
facebook login icon
Facebook
apple login icon
Apple
  • Favourites icon Favourites
  • Recently Played icon Recently Played
  • Home icon Home
  • Top Charts icon Top Charts
  • Collection icon Collection
  • Privacy Policy icon Privacy Policy
  • Terms of Service icon Terms of Service
  • Cookie Policy icon Cookie Policy
  • Contact Us icon Contact Us
  • Instagram icon Instagram
  • Facebook icon Facebook
  • YouTube icon YouTube
  • Tiktok icon TikTok
  • X icon X

Bear Boom

Bear Boom
Bear Boom
Rate
0.0
Top Charts
No. 1211
Category
Bejeweled
Match 3
yes 0 Like
yes 0 Dislike
Add to favorites Add to favorites
Share Share
Fullscreen Fullscreen
Similar Game
Catch The Goose
Catch The Goose
Sprunki Memory Game
Sprunki Memory Game
Hexa Stack Christmas
Hexa Stack Christmas
Bubbles Number
Bubbles Number
Space Bubble Shooter
Space Bubble Shooter
Travel Story Match
Travel Story Match
Ocean Pop
Ocean Pop
Master Candy Dash
Master Candy Dash
Cat Match 3
Cat Match 3
left icon
left icon
banner banner banner

Game Info

Game name: Bear Boom Rating:
0.0
Developer: slug games Category: Bejeweled,Match 3 Languages: English

About game Bear Boom

Welcome to Bear Boom – the sweetest FREE match-3 puzzle game around! Link adorable jellies to complete fun goals in every level. If you're craving a deliciously charming puzzle experience, you've found the perfect treat! How to play: • Match 3 or more of the same jelly that are next to each other. • Match 7 or more to create powerful special jellies with explosive effects! • Complete level objectives before you run out of moves. • Use smart strategy to create helpful power-ups and blast your way to victory. Dive into this extremely yummy adventure and start collecting jellies today!
Read more

Game News

Boom Pop Bear: Cute Blast Frenzy
Boom Pop Bear: Cute Blast Frenzy Game Introduction Welcome to Boom Bear – the sweetest FREE match-3 puzzle game around! Link adorable jellies across every fun level for a deliciously charming puzzle experience that’s sure to delight. Filled with cozy bear fun and explosive jelly magic, it’s the perfect sweet treat for anyone craving a casual, joyful escape. Dive into this extremely yummy adventure and start collecting jellies today!   Game Features Free to Play Without Burden – Unlock all fun content without paying, easily start your match-3 adventure, and suit all types of players for casual enjoyment. Cute and Healing Art Style – Adorable bears paired with bouncy jelly elements, bright and soft colors, bringing a fresh and comfortable visual experience with a sweet atmosphere. Stress-Relieving Casual Gameplay – Simple and easy to learn, no complex strategies needed. Match casually to gain elimination pleasure and relieve daily fatigue. Fun Explosive Effects – Combined with jelly elimination scenes, each match provides a surprising feedback, making leisure time more interesting and immersive.   Gameplay and Controls Match 3 or more adjacent identical jellies to clear them. Match 7 or more jellies to unlock special explosive jellies. Complete level goals before using up all moves. Use simple strategies to make power-ups and win.   Game Guide As a casual and healing free match-3 game, Bear Boom has simple and easy-to-learn core gameplay. However, to clear levels efficiently and unlock all stages effortlessly, you need to master basic skills and practical strategies. This guide focuses on jelly matching, the use of special items, and move management, allowing new players to get started quickly and easily break through level bottlenecks, balancing fun and practicality. Basic operations are the core of clearing levels, and accurate matching is the key. The core rule of the game is to match 3 or more adjacent identical jellies to eliminate them. New players must remember "don’t eliminate blindly; observe first, then act". At the start of the game, first scan the entire screen to find matching points that can trigger chain reactions. Prioritize eliminating jellies at the bottom; use the gravitational effect of falling jellies to drive the reorganization of jellies above, which is likely to trigger secondary elimination, saving moves while improving scoring efficiency. Avoid scattered single eliminations; try to gather 4 or more adjacent jellies to lay the foundation for unlocking special explosive jellies. Special explosive jellies are a powerful tool for breaking through difficult situations, and rational use can get twice the result with half the effort. Matching 7 or more adjacent jellies unlocks special explosive jellies, which can clear a large area of surrounding jellies, easily breaking through dense layouts or obstacle areas. When using them, grasp the timing: prioritize releasing them in areas with dense jellies and many obstacles, or save them for the later stage of the level to sprint toward completing goals and clearing remaining jellies. Never waste them prematurely; especially in levels with tight moves, one explosive jelly can often turn the tide. Move management is the key to clearing levels, and strategic layout is more important than quick elimination. Each level has a limited number of moves, so you need to plan your operations in advance, prioritize completing the core goals of the level, and avoid ineffective eliminations. If the level goal is to collect specific jellies, focus on matching around the target jellies and ignore irrelevant ones; if the goal is to score points, deliberately create chain eliminations and special jellies to increase the score multiplier. When there are 5 or fewer moves left, if you haven’t completed the goal, prioritize using unlocked explosive jellies to avoid wasting moves on scattered operations. Mastering pitfalls-avoiding tips can improve the efficiency of clearing levels: avoid blindly pursuing special jellies; if it’s difficult to gather 7, focusing on basic chain eliminations is more reliable; when stuck on a level, you can retry it repeatedly, because the jelly layout of each level is random, and you are likely to encounter a layout that is easier to clear; there’s no need to rely on items—with reasonable layout and skills, you can clear levels easily, and save items for high-difficulty levels. Overall, the core of clearing Bear Boom lies in "observation, strategy, and skillful use of treasures". No complex operations are needed; just balance moves and goals, and rationally use special explosive jellies, and you can easily enjoy the fun of elimination and quickly unlock all interesting levels.  
more more

Comments

Total Comments: 0
Be the first to comment.
ad image
logo
We use cookies for content recommendations, traffic measurement, and personalized ads. By using this website, you agree to the Privacy Policy and Cookie Policy.
基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-05 22:07:36 HTTP/1.1 GET : https://api-test.afgame.com/games/bear-boom
  2. 运行时间 : 0.118131s [ 吞吐率:8.47req/s ] 内存消耗:6,230.52kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=df4881c161adf7d03215e0b4b51b61af
  1. /data/test/box_game_api/public/index.php ( 0.97 KB )
  2. /data/test/box_game_api/config/constant.php ( 0.39 KB )
  3. /data/test/box_game_api/vendor/autoload.php ( 0.17 KB )
  4. /data/test/box_game_api/vendor/composer/autoload_real.php ( 2.57 KB )
  5. /data/test/box_game_api/vendor/composer/platform_check.php ( 0.90 KB )
  6. /data/test/box_game_api/vendor/composer/ClassLoader.php ( 15.69 KB )
  7. /data/test/box_game_api/vendor/composer/autoload_static.php ( 14.89 KB )
  8. /data/test/box_game_api/vendor/ralouphie/getallheaders/src/getallheaders.php ( 1.60 KB )
  9. /data/test/box_game_api/vendor/symfony/deprecation-contracts/function.php ( 0.98 KB )
  10. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions_include.php ( 0.16 KB )
  11. /data/test/box_game_api/vendor/guzzlehttp/guzzle/src/functions.php ( 5.54 KB )
  12. /data/test/box_game_api/vendor/symfony/polyfill-php80/bootstrap.php ( 1.50 KB )
  13. /data/test/box_game_api/vendor/symfony/polyfill-mbstring/bootstrap.php ( 8.26 KB )
  14. /data/test/box_game_api/vendor/topthink/think-helper/src/helper.php ( 8.34 KB )
  15. /data/test/box_game_api/vendor/topthink/think-orm/stubs/load_stubs.php ( 0.16 KB )
  16. /data/test/box_game_api/vendor/topthink/framework/src/think/Exception.php ( 1.69 KB )
  17. /data/test/box_game_api/vendor/topthink/framework/src/think/Facade.php ( 2.71 KB )
  18. /data/test/box_game_api/vendor/adbario/php-dot-notation/src/helpers.php ( 0.57 KB )
  19. /data/test/box_game_api/vendor/mtdowling/jmespath.php/src/JmesPath.php ( 0.36 KB )
  20. /data/test/box_game_api/vendor/symfony/translation/Resources/functions.php ( 0.55 KB )
  21. /data/test/box_game_api/vendor/alibabacloud/client/src/Functions.php ( 5.33 KB )
  22. /data/test/box_game_api/vendor/google/apiclient-services/autoload.php ( 1.28 KB )
  23. /data/test/box_game_api/vendor/phpseclib/phpseclib/phpseclib/bootstrap.php ( 0.72 KB )
  24. /data/test/box_game_api/vendor/google/apiclient/src/aliases.php ( 3.05 KB )
  25. /data/test/box_game_api/vendor/google/apiclient/src/Client.php ( 43.87 KB )
  26. /data/test/box_game_api/vendor/google/apiclient/src/Service.php ( 1.91 KB )
  27. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Revoke.php ( 2.29 KB )
  28. /data/test/box_game_api/vendor/google/apiclient/src/AccessToken/Verify.php ( 7.94 KB )
  29. /data/test/box_game_api/vendor/google/apiclient/src/Model.php ( 10.00 KB )
  30. /data/test/box_game_api/vendor/google/apiclient/src/Utils/UriTemplate.php ( 10.74 KB )
  31. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle6AuthHandler.php ( 3.12 KB )
  32. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/Guzzle7AuthHandler.php ( 0.71 KB )
  33. /data/test/box_game_api/vendor/google/apiclient/src/AuthHandler/AuthHandlerFactory.php ( 1.58 KB )
  34. /data/test/box_game_api/vendor/google/apiclient/src/Http/Batch.php ( 7.97 KB )
  35. /data/test/box_game_api/vendor/google/apiclient/src/Http/MediaFileUpload.php ( 9.87 KB )
  36. /data/test/box_game_api/vendor/google/apiclient/src/Http/REST.php ( 6.28 KB )
  37. /data/test/box_game_api/vendor/google/apiclient/src/Task/Retryable.php ( 0.73 KB )
  38. /data/test/box_game_api/vendor/google/apiclient/src/Task/Exception.php ( 0.70 KB )
  39. /data/test/box_game_api/vendor/google/apiclient/src/Exception.php ( 0.68 KB )
  40. /data/test/box_game_api/vendor/google/apiclient/src/Task/Runner.php ( 8.03 KB )
  41. /data/test/box_game_api/vendor/google/apiclient/src/Collection.php ( 3.04 KB )
  42. /data/test/box_game_api/vendor/google/apiclient/src/Service/Exception.php ( 1.99 KB )
  43. /data/test/box_game_api/vendor/google/apiclient/src/Service/Resource.php ( 11.17 KB )
  44. /data/test/box_game_api/vendor/google/apiclient/src/Task/Composer.php ( 3.69 KB )
  45. /data/test/box_game_api/vendor/overtrue/pinyin/src/const.php ( 0.49 KB )
  46. /data/test/box_game_api/vendor/qcloud/cos-sdk-v5/src/Common.php ( 2.40 KB )
  47. /data/test/box_game_api/vendor/symfony/var-dumper/Resources/functions/dump.php ( 0.79 KB )
  48. /data/test/box_game_api/vendor/topthink/think-queue/src/common.php ( 1.01 KB )
  49. /data/test/box_game_api/vendor/topthink/framework/src/think/App.php ( 14.26 KB )
  50. /data/test/box_game_api/vendor/topthink/framework/src/think/Container.php ( 15.38 KB )
  51. /data/test/box_game_api/vendor/psr/container/src/ContainerInterface.php ( 1.02 KB )
  52. /data/test/box_game_api/app/provider.php ( 0.19 KB )
  53. /data/test/box_game_api/vendor/topthink/framework/src/think/Http.php ( 6.12 KB )
  54. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Str.php ( 7.29 KB )
  55. /data/test/box_game_api/vendor/topthink/framework/src/think/Env.php ( 4.64 KB )
  56. /data/test/box_game_api/app/common.php ( 18.03 KB )
  57. /data/test/box_game_api/vendor/topthink/framework/src/helper.php ( 18.44 KB )
  58. /data/test/box_game_api/vendor/topthink/framework/src/think/Config.php ( 5.03 KB )
  59. /data/test/box_game_api/config/aliSms.php ( 0.52 KB )
  60. /data/test/box_game_api/config/alibabaConfig.php ( 0.40 KB )
  61. /data/test/box_game_api/config/apiConfig.php ( 0.27 KB )
  62. /data/test/box_game_api/config/app.php ( 1.05 KB )
  63. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Env.php ( 1.67 KB )
  64. /data/test/box_game_api/config/cache.php ( 3.00 KB )
  65. /data/test/box_game_api/config/clickhouse.php ( 0.61 KB )
  66. /data/test/box_game_api/config/console.php ( 0.60 KB )
  67. /data/test/box_game_api/config/cookie.php ( 0.56 KB )
  68. /data/test/box_game_api/config/database.php ( 8.96 KB )
  69. /data/test/box_game_api/config/filesystem.php ( 1.37 KB )
  70. /data/test/box_game_api/config/jrttApiConfig.php ( 25.11 KB )
  71. /data/test/box_game_api/config/lang.php ( 0.81 KB )
  72. /data/test/box_game_api/config/log.php ( 4.49 KB )
  73. /data/test/box_game_api/config/middleware.php ( 0.19 KB )
  74. /data/test/box_game_api/config/payConfig.php ( 8.51 KB )
  75. /data/test/box_game_api/config/queue.php ( 1.42 KB )
  76. /data/test/box_game_api/config/route.php ( 1.54 KB )
  77. /data/test/box_game_api/config/session.php ( 0.57 KB )
  78. /data/test/box_game_api/config/sms.php ( 1.41 KB )
  79. /data/test/box_game_api/config/smsWhiteList.php ( 0.10 KB )
  80. /data/test/box_game_api/config/sourceUrlConfig.php ( 0.09 KB )
  81. /data/test/box_game_api/config/trace.php ( 0.34 KB )
  82. /data/test/box_game_api/config/view.php ( 0.82 KB )
  83. /data/test/box_game_api/config/wechatConfig.php ( 4.49 KB )
  84. /data/test/box_game_api/config/xsolla.php ( 1.14 KB )
  85. /data/test/box_game_api/app/event.php ( 0.25 KB )
  86. /data/test/box_game_api/vendor/topthink/framework/src/think/Event.php ( 6.96 KB )
  87. /data/test/box_game_api/app/service.php ( 0.13 KB )
  88. /data/test/box_game_api/app/AppService.php ( 0.26 KB )
  89. /data/test/box_game_api/vendor/topthink/framework/src/think/Service.php ( 1.67 KB )
  90. /data/test/box_game_api/vendor/topthink/framework/src/think/Lang.php ( 7.60 KB )
  91. /data/test/box_game_api/app/lang/en-us.php ( 4.21 KB )
  92. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/Error.php ( 3.19 KB )
  93. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/RegisterService.php ( 1.33 KB )
  94. /data/test/box_game_api/vendor/services.php ( 0.17 KB )
  95. /data/test/box_game_api/vendor/topthink/framework/src/think/service/PaginatorService.php ( 1.52 KB )
  96. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ValidateService.php ( 0.99 KB )
  97. /data/test/box_game_api/vendor/topthink/framework/src/think/service/ModelService.php ( 1.76 KB )
  98. /data/test/box_game_api/vendor/topthink/think-queue/src/queue/Service.php ( 1.24 KB )
  99. /data/test/box_game_api/vendor/topthink/think-trace/src/Service.php ( 0.77 KB )
  100. /data/test/box_game_api/vendor/topthink/framework/src/think/Middleware.php ( 6.78 KB )
  101. /data/test/box_game_api/vendor/topthink/framework/src/think/initializer/BootService.php ( 0.77 KB )
  102. /data/test/box_game_api/vendor/topthink/think-orm/src/Paginator.php ( 11.80 KB )
  103. /data/test/box_game_api/vendor/topthink/framework/src/think/Validate.php ( 46.10 KB )
  104. /data/test/box_game_api/vendor/topthink/think-orm/src/Model.php ( 25.67 KB )
  105. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Arrayable.php ( 0.09 KB )
  106. /data/test/box_game_api/vendor/topthink/think-helper/src/contract/Jsonable.php ( 0.13 KB )
  107. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Attribute.php ( 17.61 KB )
  108. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/RelationShip.php ( 26.12 KB )
  109. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/ModelEvent.php ( 2.27 KB )
  110. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/TimeStamp.php ( 5.70 KB )
  111. /data/test/box_game_api/vendor/topthink/think-orm/src/model/concern/Conversion.php ( 10.41 KB )
  112. /data/test/box_game_api/vendor/topthink/framework/src/think/Db.php ( 2.87 KB )
  113. /data/test/box_game_api/vendor/topthink/think-orm/src/DbManager.php ( 8.28 KB )
  114. /data/test/box_game_api/vendor/topthink/framework/src/think/Log.php ( 8.50 KB )
  115. /data/test/box_game_api/vendor/topthink/framework/src/think/Manager.php ( 3.98 KB )
  116. /data/test/box_game_api/vendor/psr/log/Psr/Log/LoggerInterface.php ( 3.04 KB )
  117. /data/test/box_game_api/vendor/topthink/framework/src/think/Cache.php ( 4.79 KB )
  118. /data/test/box_game_api/vendor/psr/simple-cache/src/CacheInterface.php ( 4.50 KB )
  119. /data/test/box_game_api/vendor/topthink/think-helper/src/helper/Arr.php ( 16.63 KB )
  120. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/File.php ( 7.42 KB )
  121. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/Driver.php ( 8.06 KB )
  122. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/CacheHandlerInterface.php ( 2.25 KB )
  123. /data/test/box_game_api/vendor/topthink/framework/src/think/Console.php ( 22.65 KB )
  124. /data/test/box_game_api/app/Request.php ( 0.09 KB )
  125. /data/test/box_game_api/vendor/topthink/framework/src/think/Request.php ( 54.04 KB )
  126. /data/test/box_game_api/app/middleware.php ( 0.25 KB )
  127. /data/test/box_game_api/vendor/topthink/framework/src/think/Pipeline.php ( 2.61 KB )
  128. /data/test/box_game_api/vendor/topthink/think-trace/src/TraceDebug.php ( 2.94 KB )
  129. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/SessionInit.php ( 2.06 KB )
  130. /data/test/box_game_api/vendor/topthink/framework/src/think/Session.php ( 1.80 KB )
  131. /data/test/box_game_api/vendor/topthink/framework/src/think/session/driver/File.php ( 6.28 KB )
  132. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/SessionHandlerInterface.php ( 0.87 KB )
  133. /data/test/box_game_api/vendor/topthink/framework/src/think/session/Store.php ( 7.26 KB )
  134. /data/test/box_game_api/vendor/topthink/framework/src/think/Route.php ( 23.74 KB )
  135. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleName.php ( 5.30 KB )
  136. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Domain.php ( 5.41 KB )
  137. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleGroup.php ( 13.91 KB )
  138. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Rule.php ( 22.98 KB )
  139. /data/test/box_game_api/route/android.php ( 3.38 KB )
  140. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Route.php ( 4.84 KB )
  141. /data/test/box_game_api/vendor/topthink/framework/src/think/route/RuleItem.php ( 9.23 KB )
  142. /data/test/box_game_api/route/apis.php ( 7.50 KB )
  143. /data/test/box_game_api/route/app.php ( 1.56 KB )
  144. /data/test/box_game_api/route/pay.php ( 1.45 KB )
  145. /data/test/box_game_api/route/sdkApi.php ( 2.71 KB )
  146. /data/test/box_game_api/route/view.php ( 2.81 KB )
  147. /data/test/box_game_api/vendor/topthink/framework/src/think/route/dispatch/Controller.php ( 6.61 KB )
  148. /data/test/box_game_api/vendor/topthink/framework/src/think/route/Dispatch.php ( 6.93 KB )
  149. /data/test/box_game_api/vendor/topthink/framework/src/think/middleware/AllowCrossDomain.php ( 2.08 KB )
  150. /data/test/box_game_api/app/controller/view/Game.php ( 12.98 KB )
  151. /data/test/box_game_api/app/controller/view/ViewBaseController.php ( 9.34 KB )
  152. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Log.php ( 2.94 KB )
  153. /data/test/box_game_api/vendor/topthink/framework/src/think/log/driver/File.php ( 6.17 KB )
  154. /data/test/box_game_api/vendor/topthink/framework/src/think/contract/LogHandlerInterface.php ( 0.86 KB )
  155. /data/test/box_game_api/vendor/topthink/framework/src/think/log/Channel.php ( 6.54 KB )
  156. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogRecord.php ( 0.86 KB )
  157. /data/test/box_game_api/vendor/topthink/framework/src/think/event/LogWrite.php ( 0.88 KB )
  158. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  159. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  160. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  161. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  162. /data/test/box_game_api/app/model/BaseModel.php ( 3.90 KB )
  163. /data/test/box_game_api/vendor/topthink/think-orm/src/db/connector/Mysql.php ( 4.39 KB )
  164. /data/test/box_game_api/vendor/topthink/think-orm/src/db/PDOConnection.php ( 52.45 KB )
  165. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Connection.php ( 7.67 KB )
  166. /data/test/box_game_api/vendor/topthink/think-orm/src/db/ConnectionInterface.php ( 4.56 KB )
  167. /data/test/box_game_api/vendor/topthink/think-orm/src/db/builder/Mysql.php ( 15.93 KB )
  168. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Builder.php ( 41.58 KB )
  169. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Query.php ( 10.64 KB )
  170. /data/test/box_game_api/vendor/topthink/think-orm/src/db/BaseQuery.php ( 36.47 KB )
  171. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TimeFieldQuery.php ( 7.50 KB )
  172. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/AggregateQuery.php ( 3.26 KB )
  173. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ModelRelationQuery.php ( 16.06 KB )
  174. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ResultOperation.php ( 6.29 KB )
  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/Transaction.php ( 2.85 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/WhereQuery.php ( 16.22 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001794s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.002337s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1200168 LIMIT 1 [ RunTime:0.001111s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001965s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'bear-boom' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001394s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001887s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.003906s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001932s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 502 AND `uid` = 1200168 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001139s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001999s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200168 AND `game_id` = 502 LIMIT 1 [ RunTime:0.001403s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 502 AND `rate_status` = 1 [ RunTime:0.001333s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 502 AND `rate_status` = 2 [ RunTime:0.001289s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 502 [ RunTime:0.001765s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001560s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 502 AND `uid` = 1200168 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001301s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 502 AND `game_status` = 1 LIMIT 1 [ RunTime:0.001168s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1200168 , `game_id` = 502 , `game_name` = 'Bear Boom' , `game_icon` = '/public/20250626/2e85649f565f11bed49e688e58f8f2ed.jpg' , `game_main_img` = '/public/20250626/bdf0e1d37f18894dd679cb92ee9610f8.jpg' , `game_title` = 'Bear Boom' , `play_time` = '2026-03-05 22:07:36' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001371s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.001103s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001838s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 502 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.001315s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001518s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 502 AND `status` = 1 LIMIT 1 [ RunTime:0.001115s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 502 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001254s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001500s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.003609s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.002978s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001114s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.001240s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001071s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.001154s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.001325s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001212s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001075s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.001198s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001259s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001945s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 502 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 502 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200168 ) LIMIT 1 [ RunTime:0.001180s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 502 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 502 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200168 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001392s ]
0.124628s