Farm Merge Pop-Free online casual games

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Farm Merge Pop

Farm Merge Pop
Farm Merge Pop
Rate
0.0
Top Charts
No. 1403
Category
Bejeweled
Match 3
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yes 0 Dislike
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Game Info

Game name: Farm Merge Pop Rating:
0.0
Developer: SubMedia Category: Bejeweled,Match 3 Languages: English

About game Farm Merge Pop

Welcome to the ultimate fruit-merging adventure! Your goal is simple: match three or more fruits to clear each level. Need a little extra help? Use rockets and bombs to blast away even more fruit! Challenge yourself and compete with friends as you complete exciting missions. Get ready to enjoy a fun, brain-teasing match-3 experience!
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Game News

Warm Farm Pop: Gentle Merge Days
Warm Farm Pop: Gentle Merge Days Game Introduction Step into a vibrant fruit-merging adventure and dive into a fun match-3 challenge! The core gameplay is easy to pick up: simply match three or more identical fruits to eliminate them and unlock each level step by step. No need to panic when facing tough levels—powerful props like rockets and bombs are always on hand to help. Unleash them with one tap to blast away a huge cluster of fruits and break through puzzle bottlenecks effortlessly! You can push your limits as you unlock a variety of fun missions, immerse yourself in this brain-teasing fruit elimination journey, and savor the unique joy of match-3 gameplay to the fullest!   Game Features 1. Easy-to-learn gameplay: Match three or more identical fruits to eliminate them, allowing beginners to quickly enjoy the fun of passing levels. 2. Powerful props like rockets and bombs for assistance: Trigger with one tap to blast a large number of fruits and easily overcome level challenges. 3. Progressive level design: Each level has exclusive clearance requirements with increasing difficulty for constant excitement. 4. Vibrant fruit visuals combined with satisfying elimination effects for an immersive and relaxing gaming experience. 5. A variety of fun missions throughout the game: Challenge yourself and unlock more gameplay while completing missions.   Gameplay and Controls 1.  Slide adjacent fruits to match 3 or more for elimination 2.  Tap props (rockets/bombs) to trigger effects and clear the screen 3.  Complete level requirements to unlock the next one   Game Guide This guide is suitable for the core gameplay of fruit match-3, covering both novice entry and advanced clearance. It focuses on three core points: efficient elimination, clever use of props, and level adaptation. With simple and easy-to-understand skills, it helps you easily break through levels at all stages, balancing decompression experience and clearance efficiency. It fully fits the game's interesting settings, no complex operations are required, and you can quickly grasp the essence of clearance. Novice Entry Skills: The core is to remember "prioritize connecting more and take the overall situation into account". The basic operation is to slide adjacent fruits and match three or more to eliminate them. Novices don't need to rush to operate. First observe the board layout at the start, and prioritize finding connections of four or more identical fruits, either horizontally or vertically. Such matches can trigger additional elimination effects, which are more efficient than a single match-3 and also reduce the waste of steps. Avoid blindly eliminating a single match-3 combination, especially pay attention to the matching of fruits at the bottom. After eliminating the bottom fruits, the fruits above will fall naturally, which is likely to trigger chain elimination, easily save steps, and quickly adapt to the game rhythm. Prop Use Guide: Rockets and bombs are the key to clearing levels, and the core is to "use them at critical moments without wasting resources". Rockets can clear an entire row or column of fruits, which is suitable for when there are a few remaining fruits in the level or blocked by scattered fruits; bombs can detonate a large area of fruits around them, which is suitable for scenes where fruits are densely distributed or stuck by scattered fruits and cannot continue to eliminate. Do not use props too early. Prioritize saving them for the later stage of the level, when steps are insufficient or on the verge of failure, trigger them with one click to break through the bottleneck; there is no need to deliberately pursue prop accumulation. Completing the interesting tasks throughout the level can not only get sufficient prop supplies but also reasonably allocate props to cope with different difficulty levels. Advanced Clearance Skills: As the levels progress, the difficulty gradually increases, and you need to adjust your strategy according to the requirements of different levels. When encountering levels with clear goals (such as eliminating a certain type of fruit), focus on the target fruits first, do not be distracted by irrelevant fruits, and avoid wasting steps. Keep patient, do not rush to operate, and reserve space for subsequent elimination in each step to avoid the stalemate of "no fruits to eliminate"; if you get into trouble, you can use props to break the deadlock without forcing it. At the same time, completing the interesting tasks throughout the process can not only get prop rewards but also gradually improve your observation ability and adapt to the upgrading of level difficulty. Summary: The core of this game is "observation + strategy + moderate use of props". No complex operations are required, novices can get started quickly, and advanced players can gradually unlock efficient elimination skills. Remember the core principles of "prioritize connecting more, match the bottom, and keep props for key moments", balance the decompression experience and clearance efficiency, and you can not only enjoy the pleasure and fun of fruit elimination but also easily break through levels at all stages and quickly become a match-3 master.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-05 18:44:41 HTTP/1.1 GET : https://api-test.afgame.com/games/farm-merge-pop
  2. 运行时间 : 0.109548s [ 吞吐率:9.13req/s ] 内存消耗:6,230.27kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=8032bd1f856a5a1b4aca3254a983f8f7
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  178. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  179. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  180. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001631s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001934s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1198368 LIMIT 1 [ RunTime:0.001065s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001748s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'farm-merge-pop' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001115s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001438s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.000990s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001421s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 539 AND `uid` = 1198368 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000971s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001318s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1198368 AND `game_id` = 539 LIMIT 1 [ RunTime:0.001159s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 539 AND `rate_status` = 1 [ RunTime:0.001178s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 539 AND `rate_status` = 2 [ RunTime:0.001148s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 539 [ RunTime:0.001497s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001433s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 539 AND `uid` = 1198368 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000971s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 539 AND `game_status` = 1 LIMIT 1 [ RunTime:0.001051s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1198368 , `game_id` = 539 , `game_name` = 'Farm Merge Pop' , `game_icon` = '/public/20250626/1d4340251bc763edb495a8e403c61695.jpg' , `game_main_img` = '/public/20250626/0f0352116ba8eadd937794ba5e840f4b.jpg' , `game_title` = 'Farm Merge Pop' , `play_time` = '2026-03-05 18:44:41' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001388s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.001005s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001408s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 539 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000980s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001433s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 539 AND `status` = 1 LIMIT 1 [ RunTime:0.001002s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 539 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001037s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001405s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.003357s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.002733s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000990s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000993s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000933s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.000980s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000961s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000970s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000969s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000939s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000949s ]
  37. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001484s ]
  38. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 539 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 539 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198368 ) LIMIT 1 [ RunTime:0.001012s ]
  39. SELECT * FROM `common_comment` WHERE ( `game_id` = 539 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 539 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198368 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001026s ]
0.116551s