Fun Golf-Free online casual games

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Fun Golf

Fun Golf
Fun Golf
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Category
Sports
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Game Info

Game name: Fun Golf Rating:
0.0
Developer: New Kids Games Category: Sports Languages: English

About game Fun Golf

Welcome to Fun Golf! Your goal is to skillfully hit the ball into the holes scattered across multiple floors. Watch out for tricky obstacles along the way—they might just knock your ball off course! Perfect your swing and aim carefully to master each challenging level.
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Game News

Golf Joy Fun: Casual Swing Mastery
Golf Joy Fun: Casual Swing Mastery Game Introduction Step onto the fun course of Fun Golf and take on an escalating golf swing challenge! The holes scattered across multi-level courses are your ultimate goal—every swing demands a precise balance of angle and power to send the ball flying straight toward the target. Cunning obstacles lurk all over the course; a single moment of carelessness will send your ball off track and make you miss the chance to sink a putt. Hone your golfing skills to perfection, master the rhythm of every aim and swing, break through the trials of each challenging level, unlock more difficult courses step by step, and become a true golf ace who excels at Fun Golf!   Game Features 1. Multi-level 3D Course Design Holes are scattered across the 3D course with different floors, breaking the limitations of traditional 2D golf gameplay and bringing an all-new spatial hitting challenge. Every aim requires careful planning of both the course layers and the ball's trajectory. 2. Tricky & Fun Obstacle Layouts Creative obstacles are spread all over the course, which will interfere with the ball's flight and rolling path at any time. You need to flexibly adjust your strategy when hitting the ball, bypass obstacles to find the right trajectory, and fill the level challenge with unexpected fun. 3. Lightweight & Easy-to-Master Controls The core swing and aiming mechanics are simple and intuitive. No professional golf knowledge is required to get started quickly, making it perfect for fragmented casual play—beginners can easily enjoy the fun of hitting the ball too. 4. Progressive Level Difficulty The difficulty of levels rises gradually with your gameplay progress, from basic multi-level hitting to advanced challenges with complex obstacle combinations. Unlock new trials step by step, polish your skills, and gain a strong sense of accomplishment from clearing each level. 5. Realistic Physics-Based Hitting Feedback The force and angle of your swing directly affect the ball's flight path and landing spot, faithfully recreating the core physical logic of golf. Every slight adjustment to your swing will lead to a completely different hitting result.   Gameplay and Controls 1. Swipe the screen to adjust your hitting direction and aim at the target hole. 2. Drag to control swing power and master the force to avoid mistakes. 3. Release your finger to strike the ball and send it rolling toward the hole. 4. Avoid course obstacles to prevent the ball from straying off track.   Game Guide Fun Golf centers on multi-level 3D courses and fun obstacles. Its gameplay is simple yet full of strategy. Beginners only need to master aiming, power control, and obstacle response skills to clear levels quickly and unlock advanced stages. This guide focuses on core gameplay, refines practical skills, helps players get started fast, and easily become golf aces. It fully fits the game’s feature of being light and casual but emphasizing skills, suitable for all types of players. Core for Beginners: Master Basic Operations Precisely. When swiping the screen to adjust your shot direction, there’s no need to aim perfectly at the hole. You can slightly deviate according to the course layers and predict the ball’s rolling trajectory — for upper-floor holes, raise the aiming angle appropriately to reserve space for the ball to fall; for lower-floor holes, lower the angle to avoid the ball flying out of the course due to excessive force. Power control is key. Beginners are advised to drag the screen slightly (1/3 of the full range) to first ensure the ball does not deviate from the track. After getting familiar, gradually increase the force according to the distance between the ball and the hole, and avoid mistakes caused by blind dragging. Obstacle Response Skills: Avoid Flexibly and Use Force Cleverly. Tricky obstacles in the course are the key difficulty in clearing levels. When encountering blocking obstacles, aim around the edge of the obstacles, control the force to make the ball roll smoothly, and avoid frontal collisions; when encountering bouncy obstacles, you can use physical feedback, slightly adjust the angle, and use the rebound force to send the ball to the hole, reducing the number of shots. At the same time, remember that avoiding obstacles takes priority over pursuing quick hole-in-ones. If necessary, you can hit the ball twice to ensure it is always on a controllable trajectory. Advanced Clearance Strategy: Plan the Ball Path and Progress Gradually. As levels increase, the course layers become more complex and obstacles more dense. At this time, you need to plan the ball path in advance, first observe the hole position and obstacle distribution, and determine the best shot route. Use the game’s realistic physical feedback to fine-tune the force and angle according to the course slope — for example, reduce force when going downhill and increase it appropriately when going uphill. Review in time after failing each level, remember the obstacle positions and ball path deviations, practice repeatedly to polish your skills, and gradually unlock more difficult courses. Key Summary for Clearance: The core of Fun Golf is "precision" and "patience". There’s no need to pursue professional skills; you only need to proficiently master the basic operations of aiming and power control, flexibly respond to various obstacles, and take both course layers and ball path planning into account. Beginners practice step by step from basic levels, develop a feel for hitting, avoid common mistakes, and can easily break through numerous challenges, enjoy the fun of clearing levels with fun swings, and quickly grow from a beginner to an experienced player who excels at Fun Golf.
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基本 文件 流程 错误 SQL 调试
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  2. 运行时间 : 0.121184s [ 吞吐率:8.25req/s ] 内存消耗:6,314.27kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=e804d7578729443153b311ef6cd81ad0
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  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001487s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001748s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = '56tuk4cj4sbkcekudu4rr6adem' LIMIT 1 [ RunTime:0.000942s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001695s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001297s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1200113 , `sdk_id` = 20001 , `sdk_uid` = '56tuk4cj4sbkcekudu4rr6adem' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000926s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1200113 LIMIT 1 [ RunTime:0.000987s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001813s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'fun-golf' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001001s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001399s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000949s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001394s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 516 AND `uid` = 1200113 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000989s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001632s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200113 AND `game_id` = 516 LIMIT 1 [ RunTime:0.001122s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 516 AND `rate_status` = 1 [ RunTime:0.001136s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 516 AND `rate_status` = 2 [ RunTime:0.001162s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 516 [ RunTime:0.001189s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001355s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 516 AND `uid` = 1200113 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000918s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 516 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000981s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1200113 , `game_id` = 516 , `game_name` = 'Fun Golf' , `game_icon` = '/game_icon/Fun_Golf.jpg' , `game_main_img` = '/game_icon/Fun_Golf-512x340.jpg' , `game_title` = 'Fun Golf' , `play_time` = '2026-03-05 21:58:55' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001310s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000996s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001320s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 516 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.001307s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001322s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 516 AND `status` = 1 LIMIT 1 [ RunTime:0.000909s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 516 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001041s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001339s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '15' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.002054s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '15' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001775s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (15,12) [ RunTime:0.000905s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (1,2,15) [ RunTime:0.000911s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000936s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (12,15) [ RunTime:0.000889s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000946s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000904s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (19,15) [ RunTime:0.000859s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000857s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 15 [ RunTime:0.000873s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001374s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 516 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 516 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200113 ) LIMIT 1 [ RunTime:0.000933s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 516 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 516 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200113 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000939s ]
0.128994s