Island Puzzle-Free online casual games

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Island Puzzle

Island Puzzle
Island Puzzle
Rate
0.0
Top Charts
No. 1201
Category
Bejeweled
Match 3
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Game Info

Game name: Island Puzzle Rating:
0.0
Developer: Maksim Kochergin Category: Bejeweled,Match 3 Languages: English

About game Island Puzzle

Welcome to the cutest jungle puzzle adventure! Join brave pilot Tom Cat on a thrilling island survival story. Explore a mysterious desert island, restore its beautiful areas, and uncover hidden secrets alongside charming characters. Match curious pets in long chains to collect rare artifacts, unlock powerful boosters, and gather precious items. Decorate your dream island, help Tom thrive, and become the hero of this delightful story—all for free! What are you waiting for? Your jungle adventure begins now!
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Game News

Puzzle Island: Unwind with Tropical Challenges
Puzzle Island: Unwind with Tropical Challenges Game Introduction Welcome to this joyful jungle puzzle world and embark on a delightful adventure! This is an ultra-cute jungle matching puzzle game, where you will embark on a survival journey on a desert island together with the brave pilot and the lovely cat Tom.You have quite a few tasks to accomplish! You need to repair and decorate various areas on the island to bring this desert island back to life; you also have to uncover the deep secrets of the island step by step and explore those unknown stories. During the process, you will meet many funny and humorous in-game characters, who will accompany you through wonderful times.What are you waiting for? Come and immerse yourself in it, and become the hero in this brand-new story! Build your dream island for free, play with the curious pets, connect them into lines as long as possible, and search for rare and unique artifacts. Play with little Tom the cat, get powerful boosters, help collect precious items, and start your wonderful adventure!   Game Features Unique Scenery: Integrates a joyful jungle environment with a desert island background, creating a unique and highly attractive world for exploration.Lovely Characters: Boasts a brave pilot, the cute cat Tom, as well as many funny and humorous in-game characters, adding fun and a sense of companionship to the adventure.Diverse Gameplay: Includes puzzle matching by connecting curious pets into long lines, along with tasks such as repairing and decorating island areas, uncovering secrets, and searching for rare artifacts.Reward Mechanism: Provides powerful boosters for assistance and allows collecting precious items, enhancing the sense of achievement.Free Creation: Enables the free building of one's own dream island, offering a creative and personalized experience.Engaging Plot: Allows one to become the hero in a brand-new story, and the process of exploring the island's secrets adds depth and motivation to the game.   Gameplay and Controls Level PreparationWhen entering the Level 1 interface, 7 green leaves are displayed at the top. You can choose boosters. After selection, click the green "Play" button to start the level. Core GameplayInside the level, there is a grid - like chessboard with elements such as pomegranates. Eliminate elements of the same type by connecting them. The elimination operation advances the level progress. Key information like the remaining steps and the number of green leaves will be shown at the top. Goal AchievementSome levels have clear goals, such as "Collect 25" (collect 25 specified items). After completing the elimination tasks and achieving the collection goal, "Victory!" will be displayed, meaning you win the level and proceed to the next one.    Game Guide Jungle Match - Adventure Game GuideI. Pre - game PreparationWhen entering the level selection screen, pay attention to the number of green leaves, which is a key resource. Choose boosters reasonably. Different boosters have various functions. For example, some can quickly eliminate a large area of elements. Predict their use based on the level objectives. Once selected, click “Play” to start the challenge. II. Core Matching Skills(I) Basic Line - Matching EliminationInside the level, there is a grid - like chessboard. Elements of the same type can be matched and eliminated horizontally, vertically, or diagonally. Try to form long lines as much as possible to trigger more chain reactions, quickly clear the chessboard, and advance the progress. Meanwhile, pay attention to the remaining steps display and plan each move. (II) Utilizing Special ElementsAfter eliminating some elements, special items will be generated, like large - scale explosives, which can clear surrounding elements at once. When encountering stubborn elements in the level or needing to reach the goal quickly, trigger such special effects first to save steps. III. Strategies for Achieving Level Objectives(I) Collection - type ObjectivesFocus on the target elements. Prioritize eliminating obstacles around them. By matching, make the target elements drop or appear. Concentrate on eliminating them while also taking care of eliminating other elements to maintain the dynamics of the chessboard, ensuring the continuous production and collection of target elements to meet the quantity requirements. (II) Victory DeterminationComplete the elimination tasks. Once the chessboard meets the victory conditions, “Victory!” will be triggered, and you can smoothly enter the next level. Remember to check the rewards during settlement and accumulate resources for subsequent levels. IV. Advanced Skills(I) Combined Use of ItemsDifferent boosters can be used in combination to produce stronger effects. For example, first use water - drop - like items to split stubborn elements, and then use explosive items to completely clear them. Flexibly combine according to the difficulties of the level to improve the clearance efficiency. (II) Planning Long - term LayoutFor multi - objective and high - difficulty levels, observe the distribution of elements on the chessboard in advance and plan the elimination order. First, deal with edge and scattered elements to create conditions for the elimination of key central elements, and build a chessboard layout conducive to continuous triggering of eliminations to reduce step waste. Follow the above guide to quickly master the game rhythm, easily conquer each level, build your exclusive dream island, and start an interesting adventure!
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 00:50:46 HTTP/1.1 GET : https://api-test.afgame.com/games/island-puzzle
  2. 运行时间 : 0.120016s [ 吞吐率:8.33req/s ] 内存消耗:6,317.88kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=d497fa8d15f3cbbc21fd28898c4ac0db
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  175. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/JoinAndViewQuery.php ( 6.86 KB )
  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001673s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001846s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'p301atejn1gcblstiamderlbp7' LIMIT 1 [ RunTime:0.002096s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001470s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001547s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1200695 , `sdk_id` = 20001 , `sdk_uid` = 'p301atejn1gcblstiamderlbp7' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.001117s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1200695 LIMIT 1 [ RunTime:0.001116s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.002043s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'island-puzzle' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001133s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001468s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.001041s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001442s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 126 AND `uid` = 1200695 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.001009s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001368s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200695 AND `game_id` = 126 LIMIT 1 [ RunTime:0.001165s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 126 AND `rate_status` = 1 [ RunTime:0.001132s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 126 AND `rate_status` = 2 [ RunTime:0.001146s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 126 [ RunTime:0.001493s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001421s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 126 AND `uid` = 1200695 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000972s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 126 AND `game_status` = 1 LIMIT 1 [ RunTime:0.001006s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1200695 , `game_id` = 126 , `game_name` = 'Island Puzzle' , `game_icon` = '/public/20250623/eea4c6eca96fb5554c45b89cdac39261.jpg' , `game_main_img` = '/public/20250623/214a3f25e94920b2590cea982c41669f.jpg' , `game_title` = 'Island Puzzle' , `play_time` = '2026-03-06 00:50:46' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001198s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.001005s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001380s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 126 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000969s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001415s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 126 AND `status` = 1 LIMIT 1 [ RunTime:0.001019s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 126 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001074s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001312s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.003376s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.002717s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000989s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000969s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000966s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.000968s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000950s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000959s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000996s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.001002s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.001017s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001572s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 126 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 126 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200695 ) LIMIT 1 [ RunTime:0.001041s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 126 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 126 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200695 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.001172s ]
0.127299s