Magic Solitaire-Free online casual games

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Magic Solitaire

Magic Solitaire
Magic Solitaire
12+
Rate
5.0
Top Charts
No. 86
Category
Bejeweled
yes 0 Like
yes 0 Dislike
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Game Info

Game name: Magic Solitaire Rating:
5.0
Developer: Rainbow Games Category: Bejeweled Age Rating: 12+ Languages: English Platforms: IOS,Android,Windows,Mac Technology: HTML5

About game Magic Solitaire

Step into a magical world of solitaire! Make yourself comfortable as you play on a cozy tavern table by the fireside, or relax under the shade of an oak tree beside a majestic waterfall. Your friendly fairy helper will guide you through this enchanting realm, filled with mystery and ancient secrets waiting to be uncovered.
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Game News

Enchanted Magic Meets Classic Solitaire
Enchanted Magic Meets Classic Solitaire Game Introduction Step into a solitaire realm where magic breathes life into every card! This isn’t just a game—it’s an invitation to wander through enchanted spaces that feel like home. Imagine settling in at a tavern table, the fire crackling nearby as you arrange your cards, or finding peace beneath an ancient oak, with the roar of a majestic waterfall as your backdrop.No matter where you choose to play, comfort wraps around you like a cozy cloak. And you’re never alone: a whimsical fairy helper flutters by your side, guiding you through the mysteries of this magical world. She’ll lead you past hidden secrets and ancient wonders, making every card move feel like a step deeper into a story that’s waiting to unfold.So grab your deck, let the magic sink in, and let the adventure begin—one solitaire layout at a time.   Game Features Immersive Fantasy Scenes Experience the game in a variety of atmospheric settings, whether it's at a tavern table by the fireplace, under the shade of an oak tree, or beside a magnificent waterfall, all bringing an immersive sense of comfort. Integration of Magical Elements The entire game world is shrouded in magic, with every corner exuding a mysterious aura, seamlessly blending the classic solitaire gameplay with fantasy elements. Thoughtful Guiding Companion A playful fairy helper stays by your side throughout, pointing the way and helping you explore this magical world filled with mysteries and ancient secrets. Strong Sense of Story The gaming process feels like gradually stepping into an unfolding story, with each card move seeming to lift the veil on the world's mysteries, brimming with the joy of exploration.   Gameplay and Controls 1. Start a Round Enter the game and click the “Play” button below the playful fairy to begin a new round. The fairy will guide you throughout.  2. Clear Obstacles During the game, if cards are blocked by tree branches or other obstacles, follow the prompts to remove them and make the cards movable again.  3. Move Cards Follow the classic Solitaire rules (alternating red and black suits, decreasing numbers). Tap or drag cards to their target positions to organize the deck.  4. Advance After Success When you successfully organize the deck, a clearance screen appears, showing “Excellent job, you did it again!” and a star rating. Click “Next” to start a new round, unlock more scenes, and continue the adventure.    Game Guide I. Basic Rules ApplicationRemember the core logic of solitaire: alternating red and black suits, descending numbers. At the start, prioritize finding connections between exposed high cards (K, Q, etc.) and low cards (A, 2) to build basic card chains and quickly open up move paths. Plan the flipping rhythm of the bottom deck properly; when stuck, flip new cards to introduce fresh moves. II. Obstacle and Scene HandlingWhen encountering obstacles like tree branches, clear them immediately by clicking to restore card mobility. Watch for dropped items or hidden cards after clearing. Explore scene interactions—clicking fireplace flames or waterfall splashes may reveal hidden cards or reset partial sequences, helping you break through bottlenecks. III. Assistant and Item CoordinationWhen the fairy marks movable cards, prioritize those that form long sequences. Use magic items when stuck: sequence-changing items reset cards during stalemates; speed-clearing items save time on complex levels. IV. Efficient Clearing and Star RatingsFocus on "key cards" (5, 6, etc., bridging numbers) to reduce unnecessary moves and expand movable ranges. For three stars, strictly follow "fewer flips, fewer items, quick connections" to balance efficiency and completeness. Track extra goals, plan steps, and organize the deck with minimal moves. V. Long-term Progression and UnlocksAfter unlocking new scenes, complete first clears and full three-star ratings for exclusive rewards. Collect achievements to unlock hidden gameplay. As levels advance, handle complex layouts with "layered sorting"—organize outer movable cards first, then tackle inner ones to master the rhythm and unlock more wonders.
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基本 文件 流程 错误 SQL 调试
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  2. 运行时间 : 0.099203s [ 吞吐率:10.08req/s ] 内存消耗:6,221.05kb 文件加载:203
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=558f840eb4212a1cc4cb7f8425e578c9
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  182. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  183. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  184. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  185. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  186. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  187. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  188. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  189. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  190. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  191. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  192. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  193. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  194. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  195. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  196. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  199. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  200. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  201. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  203. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001651s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001834s ]
  3. SELECT * FROM `common_user` WHERE `uid` = 1198236 LIMIT 1 [ RunTime:0.000890s ]
  4. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001562s ]
  5. SELECT * FROM `common_game` WHERE `url_name` = 'magic-solitaire' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000995s ]
  6. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001490s ]
  7. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000875s ]
  8. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001379s ]
  9. SELECT * FROM `user_collect_game` WHERE `game_id` = 121 AND `uid` = 1198236 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000887s ]
  10. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001293s ]
  11. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1198236 AND `game_id` = 121 LIMIT 1 [ RunTime:0.001045s ]
  12. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 121 AND `rate_status` = 1 [ RunTime:0.001007s ]
  13. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 121 AND `rate_status` = 2 [ RunTime:0.001004s ]
  14. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 121 [ RunTime:0.001454s ]
  15. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001333s ]
  16. SELECT * FROM `user_recently_play` WHERE `game_id` = 121 AND `uid` = 1198236 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000910s ]
  17. SELECT * FROM `common_game` WHERE `game_id` = 121 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000927s ]
  18. INSERT INTO `user_recently_play` SET `uid` = 1198236 , `game_id` = 121 , `game_name` = 'Magic Solitaire' , `game_icon` = '/public/20250521/1a455d5fab62f6478e200ba3042fb361.jpg' , `game_main_img` = '/public/20250521/e34325937ead6f62164e4ef3e7696ada.jpg' , `game_title` = 'Magic Solitaire' , `play_time` = '2026-03-05 18:26:37' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001436s ]
  19. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.001550s ]
  20. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001624s ]
  21. SELECT * FROM `game_top_charts` WHERE `game_id` = 121 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000906s ]
  22. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001347s ]
  23. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 121 AND `status` = 1 LIMIT 1 [ RunTime:0.000881s ]
  24. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 121 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000943s ]
  25. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001223s ]
  26. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '5' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.002288s ]
  27. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '5' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001897s ]
  28. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000896s ]
  29. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.000876s ]
  30. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000938s ]
  31. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.000892s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.000856s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000869s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.000958s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000921s ]
  36. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001642s ]
  37. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 121 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 121 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198236 ) LIMIT 1 [ RunTime:0.000995s ]
  38. SELECT * FROM `common_comment` WHERE ( `game_id` = 121 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 121 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1198236 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000937s ]
0.105482s