Mushroom Match-Free online casual games

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Mushroom Match

Mushroom Match
Mushroom Match
Rate
0.0
Top Charts
No. 1187
Category
Bejeweled
Match 3
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Game Info

Game name: Mushroom Match Rating:
0.0
Developer: SoulHouse Category: Bejeweled,Match 3 Languages: English

About game Mushroom Match

Welcome to Mushroom Match, a delightful match-3 puzzle adventure! Your goal is simple: swap and match three or more identical mushrooms to clear them from the board. Complete each level's objectives to progress through this enchanting world. Have fun exploring!
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Game News

Match Craze: Colorful Mushroom Carnival
Match Craze: Colorful Mushroom Carnival Game Introduction Step into a whimsical mushroom forest with Mushroom Match! This cozy match-3 puzzle adventure is all about simple, satisfying fun—swap adjacent fungi to line up three or more identical mushrooms, watch them pop in a burst of color, and clear the board. Nail each level’s unique objectives, from collecting rare glow-in-the-dark mushrooms to breaking through tricky obstacles, and unlock new, enchanting realms as you go. Let the cute, colorful vibes wrap you up—happy matching!   Game Features 1.  Easy-to-learn Core Gameplay with Low Entry BarrierBased on the classic match-3 mechanics, simply swap adjacent mushrooms to line up three or more identical ones and trigger eliminations. The controls are intuitive with zero learning curve—all actions can be completed with a single swipe. Both newbies and seasoned players can quickly get immersed in the fun. 2.  Immersive Experience with a Whimsical Mushroom ThemeAdorable chibi-style mushroom designs paired with colorful visual elements, plus vibrant particle effects and crisp sound effects upon elimination, create a soothing and stress-relieving gaming atmosphere. The game is set in a magical mushroom forest, with new secret realms unlocking as you progress through levels to enhance the joy of exploration. 3.  Diverse and Challenging Level DesignLevels feature differentiated objectives, including collecting specific rare mushrooms, clearing obstacles like ice blocks or vines, and scoring points within a time limit. The difficulty escalates gradually—early levels are relaxing and casual, while later stages introduce strategic elements, balancing the needs for relaxation and challenge. 4.  Fun Power-Ups and Satisfying Chain Reaction ThrillsMatching four or five mushrooms in a row, or creating special alignments, generates powerful props such as area blasts, full-row clearance, and all-same-color elimination. Combining these props triggers spectacular chain reactions that clear large swathes of the board in an instant, delivering a strong sense of accomplishment and satisfaction. 5.  Perfect for Short Leisure BreaksSingle-game sessions are time-efficient, requiring no long-term commitment—ideal for commutes, coffee breaks, or other short downtime. There’s no mandatory competitive pressure; you can retry failed levels instantly. With smooth, lag-free controls, you can enjoy casual matching fun anytime, anywhere.   Gameplay and Controls Swipe to swap adjacent mushrooms, line up 3 or more identical ones to eliminate them. Complete each level’s objectives to move forward and explore more.   Game Guide As a healing casual match-3 game, the core of Mushroom Match lies in efficient level clearing and rational use of power-ups, balancing relaxation, stress relief and strategy. Below is a complete guide for beginners to help you get started quickly, progress easily, and unlock all mushroom secret realms. Remember the basic operations and core principles: swipe adjacent mushrooms to line up three or more identical ones for elimination—that’s the foundation of clearing levels. Newbies should not swipe blindly at first; every move must balance "elimination efficiency" and "subsequent layout". Prioritize combinations that trigger chain reactions, such as eliminating mushrooms at the bottom. Using the natural fall of mushrooms above, you are likely to form new matching combinations and reduce step waste, which is also a key skill to improve level-clearing efficiency. Power-ups and special matches are powerful tools for passing levels; using them rationally can easily solve difficult levels. A straight match of four mushrooms generates a rocket power-up, which clears an entire row or column of mushrooms; a T-shaped or L-shaped match creates a bomb power-up, which eliminates mushrooms and obstacles within a 3×3 area; a match of five mushrooms unlocks a full-screen elimination power-up, suitable for emergency relief or sprinting goals. There’s no need to deliberately save power-ups—use them targeted when encountering obstacles like ice blocks, vines, or rocks. For example, use bombs to clear dense obstacles, rockets to break through one-sided blockades, and combining power-ups can trigger super chain effects for quick board clearing. Flexibly adjust your strategy according to the level; different level objectives correspond to different gameplay. For collection levels, prioritize eliminating the specified target mushrooms and ignore irrelevant matches to avoid wasting steps; for obstacle levels, first clear the obstacles at the bottom to open up elimination channels, then gradually clear the remaining obstacles to prevent them from spreading and increasing difficulty; for time-limited levels, prioritize forming special matches to generate power-ups, use power-ups to score quickly, and use consecutive eliminations to extend time bonuses. Advanced Tips: The duration of a single game is controllable, making it suitable for playing in fragmented time. You can retry immediately if you fail, so there’s no need to feel pressured. The difficulty of later levels increases gradually—reserve 1-2 steps for clearing remaining targets or obstacles at the end; when encountering a stagnant situation, prioritize eliminating edge mushrooms to reorganize the board layout. Remember the three core principles: "Prioritize the bottom, make good use of special effects, and be goal-oriented". You can not only enjoy the stress-relieving fun of elimination, but also easily unlock all fantasy mushroom areas and quickly improve your level-clearing ability.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 00:50:35 HTTP/1.1 GET : https://api-test.afgame.com/games/mushroom-match
  2. 运行时间 : 0.113054s [ 吞吐率:8.85req/s ] 内存消耗:6,317.52kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=6b2c4f53ebf38aedba65a3c953e9cada
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  176. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/ParamsBind.php ( 3.36 KB )
  177. /data/test/box_game_api/vendor/topthink/think-orm/src/db/concern/TableFieldInfo.php ( 2.51 KB )
  178. /data/test/box_game_api/app/model/user/UserModel.php ( 0.47 KB )
  179. /data/test/box_game_api/app/service/CacheService.php ( 8.39 KB )
  180. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Cache.php ( 2.02 KB )
  181. /data/test/box_game_api/vendor/topthink/framework/src/think/cache/driver/Redis.php ( 6.72 KB )
  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001207s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001347s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = 'kbpmf20cb80nl8n8calegc8sp5' LIMIT 1 [ RunTime:0.000759s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001250s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001022s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1200684 , `sdk_id` = 20001 , `sdk_uid` = 'kbpmf20cb80nl8n8calegc8sp5' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000671s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1200684 LIMIT 1 [ RunTime:0.000690s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001354s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'mushroom-match' AND `game_status` = 1 LIMIT 1 [ RunTime:0.000792s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001100s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.000727s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001089s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 488 AND `uid` = 1200684 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000761s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001041s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200684 AND `game_id` = 488 LIMIT 1 [ RunTime:0.000866s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 488 AND `rate_status` = 1 [ RunTime:0.000939s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 488 AND `rate_status` = 2 [ RunTime:0.000865s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 488 [ RunTime:0.001198s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001154s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 488 AND `uid` = 1200684 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000740s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 488 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000794s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1200684 , `game_id` = 488 , `game_name` = 'Mushroom Match' , `game_icon` = '/public/20250626/24bfa39995486436e6d3536e94a1e39b.jpg' , `game_main_img` = '/public/20250626/9cd1f76a5f540d474d8320153ad6b654.jpg' , `game_title` = 'Mushroom Match' , `play_time` = '2026-03-06 00:50:35' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001025s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.000787s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001153s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 488 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000742s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001155s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 488 AND `status` = 1 LIMIT 1 [ RunTime:0.000762s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 488 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.000833s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001120s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.003215s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` IN ('5','20') GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.002565s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000898s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000759s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000824s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.001151s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000801s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000755s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000740s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.000718s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 20 [ RunTime:0.000798s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001408s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 488 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 488 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200684 ) LIMIT 1 [ RunTime:0.000806s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 488 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 488 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200684 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000860s ]
0.119797s