Merge Fusion-Free online casual games

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Merge Fusion

Merge Fusion
Merge Fusion
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No. 1032
Category
Bejeweled
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Game Info

Game name: Merge Fusion Rating:
0.0
Developer: Newness Games Category: Bejeweled Languages: English

About game Merge Fusion

Merge Fusion is a fun and relaxing casual game where you combine matching items to create even better ones! Simply drag and merge identical items to trigger exciting fusions and unlock new, more challenging levels. Perfect for unwinding, the game offers a satisfying sense of progress as your creations grow more complex with every merge. Dive in and discover endless possibilities!
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Game News

Merge Master Fusion: Strategic Puzzle Synthesis
Merge Master Fusion: Strategic Puzzle Synthesis Game Introduction Merge Fusion Game IntroductionStep into the magical world of Merge Fusion and embark on a relaxing yet addictive journey of merging and evolution! This casual puzzle masterpiece allows you to effortlessly drag and combine identical items, triggering magical fusion reactions and watching them evolve into more advanced forms—a surefire way to boost your sense of achievement!The game features simple and intuitive rules, but don't be fooled—beneath its surface lies a depth of strategy. Starting with basic items, every merge brings a new surprise. As you progress through the levels, the challenges gradually ramp up, unlocking a plethora of mysterious items and exciting new stages. With no complicated controls and a stress-free atmosphere, Merge Fusion offers the perfect therapeutic experience, whether you’re looking to unwind during short breaks or indulge in hours of immersive gameplay.Here, exploration and creation know no bounds. Each fusion holds the potential for unexpected outcomes. Witness your "merging empire" expand, with items growing in complexity, and experience an unparalleled sense of satisfaction. Dive into Merge Fusion now, savor the unique charm of merging and evolution, and unlock your ultimate merging achievements!   Game Features Ultra-Simple Controls, Effortless to PlayJust drag identical items to trigger fusions. With no complex operations, even beginners can quickly dive into the game.Addictive Gameplay with Strategic DepthBeneath its simple merging mechanic lies hidden strategy. Plan your fusion sequences wisely and challenge your thinking limits in a relaxing setting.Therapeutic Experience, Stress-Free RelaxationCombining a soothing atmosphere with easy merging gameplay, it’s the perfect choice for unwinding during short breaks or immersive relaxation.Constant Surprises, Progressive ChallengesFrom basic items to mysterious props, the difficulty ramps up level by level. Every merge unlocks new content and exciting challenges.Limitless Creativity, Maximum AchievementFreely explore fusion possibilities, watch your “merging empire” expand, and relish an unparalleled sense of accomplishment.   Gameplay and Controls In Merge Fusion, embark on a fascinating journey of merging and evolution with just a touch of your finger! Here’s a detailed guide to get you started:Move ItemsTap the item you want to move on the screen, hold it, and drag. The direction you drag determines the item’s movement path. Once you’ve found the perfect spot, release your finger, and the item will be placed precisely.Trigger MergesWhen two or more identical items are adjacent, drag them together accurately. This will instantly activate the magical merge effect! After merging, a more advanced and powerful item will emerge, helping you progress through the levels.Strategize Your MovesAs you advance through the levels, the challenges intensify. Planning the order of item merges is crucial. Think about how to utilize the limited space and maximize your merge rewards—it’s the key to mastering each level.Explore and UnlockEvery successful merge not only rewards you with new items but may also unlock mysterious props and exciting new levels. Dive into the endless possibilities of merging and watch your “merging empire” grow!Come to Merge Fusion, create wonders with your fingertips, and experience the boundless fun of merging and evolving!   Game Guide I. Core Skills for Basic Operations(1) Item Positioning and MovementIn the later stages of the game, when items become complex and numerous, utilize edge - swiping on the screen for quick navigation. Plan your movement paths in advance to avoid crowded areas. Before merging high - level items, clear the surrounding area to prevent accidental touches that could obstruct your operations.(2) Mastery of Merging StrategiesLevels often require synthesizing a specific quantity and level of items. Blindly merging items can lead to failure. Avoid misallocating resources by carefully planning your merging sequence. II. Key Points for Clearing Staged Levels(1) Early Stages: Resource AccumulationWith lower difficulty, the early stages are a prime time for resource accumulation. After each merge, place items of the same type in separate areas for easier subsequent operations.(2) Late Stages: Overall PlanningIn the late - stage levels, characterized by limited space and complex mechanics, plan your merging sequence from an overall perspective. Prioritize clearing items in the corners to free up space, and be cautious of negative effects triggered by merging.
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基本 文件 流程 错误 SQL 调试
  1. 请求信息 : 2026-03-06 01:03:11 HTTP/1.1 GET : https://api-test.afgame.com/games/merge-fusion
  2. 运行时间 : 0.107936s [ 吞吐率:9.26req/s ] 内存消耗:6,312.92kb 文件加载:205
  3. 查询信息 : 0 queries
  4. 缓存信息 : 0 reads,0 writes
  5. 会话信息 : SESSION_ID=9bad858affd724752e11f385d2ada4e9
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  182. /data/test/box_game_api/app/model/common/GameModel.php ( 5.13 KB )
  183. /data/test/box_game_api/vendor/topthink/framework/src/think/facade/Config.php ( 1.37 KB )
  184. /data/test/box_game_api/app/model/common/GameCategoryModel.php ( 2.67 KB )
  185. /data/test/box_game_api/vendor/topthink/think-orm/src/model/Collection.php ( 6.78 KB )
  186. /data/test/box_game_api/vendor/topthink/think-helper/src/Collection.php ( 16.47 KB )
  187. /data/test/box_game_api/app/model/user/UserCollectGameModel.php ( 2.65 KB )
  188. /data/test/box_game_api/app/model/common/GameRateRecordModel.php ( 0.85 KB )
  189. /data/test/box_game_api/vendor/topthink/think-orm/src/facade/Db.php ( 0.94 KB )
  190. /data/test/box_game_api/app/model/user/UserRecentlyPlayModel.php ( 2.39 KB )
  191. /data/test/box_game_api/app/model/game/GameTopChartsModel.php ( 1.83 KB )
  192. /data/test/box_game_api/app/model/common/GameDetailModel.php ( 4.10 KB )
  193. /data/test/box_game_api/app/model/common/GameCategoryMapModel.php ( 3.00 KB )
  194. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Raw.php ( 1.39 KB )
  195. /data/test/box_game_api/vendor/topthink/think-orm/src/db/Fetch.php ( 12.82 KB )
  196. /data/test/box_game_api/app/model/common/CommentModel.php ( 1.75 KB )
  197. /data/test/box_game_api/vendor/topthink/think-template/src/Template.php ( 47.01 KB )
  198. /data/test/box_game_api/vendor/topthink/think-template/src/template/driver/File.php ( 2.33 KB )
  199. /data/test/box_game_api/vendor/topthink/think-template/src/template/taglib/Cx.php ( 24.23 KB )
  200. /data/test/box_game_api/vendor/topthink/think-template/src/template/TagLib.php ( 12.25 KB )
  201. /data/test/box_game_api/public/cache/13ad905de834cee487fc547bbbcf59f4.php ( 215.03 KB )
  202. /data/test/box_game_api/vendor/topthink/framework/src/think/Response.php ( 8.60 KB )
  203. /data/test/box_game_api/vendor/topthink/framework/src/think/response/Html.php ( 0.98 KB )
  204. /data/test/box_game_api/vendor/topthink/framework/src/think/Cookie.php ( 6.28 KB )
  205. /data/test/box_game_api/vendor/topthink/think-trace/src/Html.php ( 4.49 KB )
  1. CONNECT:[ UseTime:0.001588s ] mysql:host=192.168.0.4;port=3306;dbname=box_game;charset=utf8mb4
  2. SHOW FULL COLUMNS FROM `user_sdk_20001` [ RunTime:0.001678s ]
  3. SELECT * FROM `user_sdk_20001` WHERE `sdk_uid` = '8441kt5npr6mlc26mjvs8idicu' LIMIT 1 [ RunTime:0.000905s ]
  4. SHOW FULL COLUMNS FROM `common_user` [ RunTime:0.001344s ]
  5. INSERT INTO `common_user` SET `nickname` = 'Player' , `avatar` = 'https://source.afgame.com/imgSource/user.png' , `sdk_id` = 20001 , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001468s ]
  6. INSERT INTO `user_sdk_20001` SET `uid` = 1200802 , `sdk_id` = 20001 , `sdk_uid` = '8441kt5npr6mlc26mjvs8idicu' , `app_id` = 3052 , `channel_id` = 10001 [ RunTime:0.000933s ]
  7. SELECT * FROM `common_user` WHERE `uid` = 1200802 LIMIT 1 [ RunTime:0.000959s ]
  8. SHOW FULL COLUMNS FROM `common_game` [ RunTime:0.001638s ]
  9. SELECT * FROM `common_game` WHERE `url_name` = 'merge-fusion' AND `game_status` = 1 LIMIT 1 [ RunTime:0.001008s ]
  10. SHOW FULL COLUMNS FROM `common_game_category` [ RunTime:0.001355s ]
  11. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000941s ]
  12. SHOW FULL COLUMNS FROM `user_collect_game` [ RunTime:0.001341s ]
  13. SELECT * FROM `user_collect_game` WHERE `game_id` = 62 AND `uid` = 1200802 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000923s ]
  14. SHOW FULL COLUMNS FROM `common_game_rate_record` [ RunTime:0.001256s ]
  15. SELECT * FROM `common_game_rate_record` WHERE `uid` = 1200802 AND `game_id` = 62 LIMIT 1 [ RunTime:0.001069s ]
  16. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 62 AND `rate_status` = 1 [ RunTime:0.001053s ]
  17. SELECT * FROM `common_game_rate_record` WHERE `game_id` = 62 AND `rate_status` = 2 [ RunTime:0.001037s ]
  18. UPDATE `common_game` SET `game_play_num` = `game_play_num` + 1 WHERE `game_id` = 62 [ RunTime:0.001399s ]
  19. SHOW FULL COLUMNS FROM `user_recently_play` [ RunTime:0.001297s ]
  20. SELECT * FROM `user_recently_play` WHERE `game_id` = 62 AND `uid` = 1200802 AND `channel_id` = 10001 AND `app_id` = 3052 LIMIT 1 [ RunTime:0.000928s ]
  21. SELECT * FROM `common_game` WHERE `game_id` = 62 AND `game_status` = 1 LIMIT 1 [ RunTime:0.000972s ]
  22. INSERT INTO `user_recently_play` SET `uid` = 1200802 , `game_id` = 62 , `game_name` = 'Merge Fusion' , `game_icon` = '/public/20250423/dd6235e0998cf4f7b0f572d233db3dcc.jpg' , `game_main_img` = '/public/20250423/d4e0e357b87c523207aca1625525e08e.jpg' , `game_title` = 'Merge Fusion' , `play_time` = '2026-03-06 01:03:11' , `channel_id` = 10001 , `app_id` = 3052 [ RunTime:0.001331s ]
  23. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000928s ]
  24. SHOW FULL COLUMNS FROM `game_top_charts` [ RunTime:0.001367s ]
  25. SELECT * FROM `game_top_charts` WHERE `game_id` = 62 ORDER BY `create_time` DESC LIMIT 1 [ RunTime:0.000878s ]
  26. SHOW FULL COLUMNS FROM `common_game_detail` [ RunTime:0.001349s ]
  27. SELECT COUNT(*) AS think_count FROM `common_game_detail` WHERE `game_id` = 62 AND `status` = 1 LIMIT 1 [ RunTime:0.000907s ]
  28. SELECT `detail_id`,`game_id`,`detail_type`,`detail_main_img`,`detail_main_h_img`,`detail_title`,`detail_label`,`detail_url_name`,`content` FROM `common_game_detail` WHERE `game_id` = 62 AND `status` = 1 ORDER BY `create_time` DESC LIMIT 0,10 [ RunTime:0.001048s ]
  29. SHOW FULL COLUMNS FROM `common_game_category_map` [ RunTime:0.001401s ]
  30. SELECT COUNT(*) AS think_count FROM ( SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '5' GROUP BY `cm`.`game_id` ) `_group_count_` LIMIT 1 [ RunTime:0.002372s ]
  31. SELECT `cm`.*,count(*) AS think_count FROM `common_game_category_map` `gcm` LEFT JOIN `common_game` `cm` ON `gcm`.`game_id`=`cm`.`game_id` WHERE `cm`.`game_status` = '1' AND `gcm`.`category_id` = '5' GROUP BY `cm`.`game_id` ORDER BY `cm`.`game_play_num` DESC LIMIT 0,9 [ RunTime:0.001995s ]
  32. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000936s ]
  33. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,12) [ RunTime:0.000936s ]
  34. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000951s ]
  35. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.000902s ]
  36. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (20,5) [ RunTime:0.000926s ]
  37. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000921s ]
  38. SELECT * FROM `common_game_category` WHERE `game_category_id` IN (5,20) [ RunTime:0.000941s ]
  39. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000929s ]
  40. SELECT * FROM `common_game_category` WHERE `game_category_id` = 5 [ RunTime:0.000926s ]
  41. SHOW FULL COLUMNS FROM `common_comment` [ RunTime:0.001460s ]
  42. SELECT COUNT(*) AS think_count FROM `common_comment` WHERE ( `game_id` = 62 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 62 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200802 ) LIMIT 1 [ RunTime:0.000969s ]
  43. SELECT * FROM `common_comment` WHERE ( `game_id` = 62 AND `root_id` = 0 AND `status` = 1 ) OR ( `game_id` = 62 AND `root_id` = 0 AND `status` = 0 AND `user_id` = 1200802 ) ORDER BY `comment_id` ASC LIMIT 0,10 [ RunTime:0.000922s ]
0.114814s